Marvel Trading Card Game DS

  • Publisher: Konami
  • Release Date: May 22, 2007
  • Also On: PC
User Score
5.1

Mixed or average reviews- based on 8 Ratings

User score distribution:
  1. Positive: 3 out of 8
  2. Negative: 3 out of 8
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  1. EmechM.
    Jun 8, 2007
    6
    Its true to thereal thign and deserves points for that, but it is a LONG and HARD learning curve for beginnners, and the interface is miles behind its competitors (yu-gi-oh for example). It was mistake to make it exclusively touch screen, to not include drag and drop card placements and the play area is too cramped thanks to the decision to make it played on its side. I wanted to love Its true to thereal thign and deserves points for that, but it is a LONG and HARD learning curve for beginnners, and the interface is miles behind its competitors (yu-gi-oh for example). It was mistake to make it exclusively touch screen, to not include drag and drop card placements and the play area is too cramped thanks to the decision to make it played on its side. I wanted to love this, instead play it seems like work. Shame really. Perhaps a DC version (should it ever come) can rectify things. Expand

Awards & Rankings

42
#42 Most Discussed DS Game of 2007
59
#59 Most Shared DS Game of 2007
Metascore
61

Mixed or average reviews - based on 17 Critics

Critic score distribution:
  1. Positive: 1 out of 17
  2. Negative: 3 out of 17
  1. Nintendo Power
    40
    Marvel Trading Card Game's voluminous stack of cryptic rules, absolutely brutal learning curve, and terrible in-game tutorial make it virtually impossible to play. [Mar. 2007, p.87]
  2. Marvel TCG isn't too bad as far as digital trading-card games go, but it's unlikely to convert anyone not already invested in TCGs.
  3. We absolutely found ourselves drawn to Marvel Trading Card. It's just that the intense complexity and cramped screen real-estate kept it from being the accessible, instantly lovable smash-bang, super hero-em-up that the comics themselves are.