MechAssault: Phantom War DS

MechAssault: Phantom War Image

Mixed or average reviews - based on 16 Critics

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Summary: The year is 3134 and after 60 years of peace and prosperity, the Republic of the Sphere is now living in a dark age of ex-communication. Nearly all Hyperpulse Generators (HPGs), the pinnacles of interstellar communication, have been struck by a virus leaving worlds cut off from all information. With involuntary blinders on, no one in the Republic knows when, or where, the next attack could be coming from. Their only hope is to turn the HPG into an instrument of war. [Majesco]
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Rating: T
Developer: Backbone Entertainment
Genre(s): Simulation
Number of Players:1-4 Players
ESRB Descriptors:Fantasy Violence, Mild Fantasy Violence, Mild Language
Offline Modes:Competitive, Team Oriented
Connectivity:System Link, Wi-Fi
Cast Credit
Mike King Engineer
Dan Mueller Lead Designer
Aaron Keppel Designer
Kelle DeForrest Artist
Sara Guinness Producer
Eric Pacho Associate Producer
Chris Larkin Lead Engineer
Kevin Wilson Engineer
Bryan Sawler Engineer
Todd Powers Engineer
Adam Rippon Engineer
Tanio Klyce Engineer
Justin Richmond Artist
Ian Hill Artist
Tracey King Artist
Bill Schmidt Designer
Scott Matt Designer
Bob Baffy Audio Director
Joshua Podolsky Music
Dave Levison Music
Kevin James Lead Artist
Chris Burke Engineer
Chris Burke Engineer
Kevin James Lead Artist
Designer/Producer/Programmer credits provided by GameFAQs.
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