• Publisher: Capcom
  • Release Date: Jun 30, 2009
  • Summary: As in the previous games, Mega Man Star Force 3 is a unique blend of an action and role-playing game (RPG), combining the high intensity combat that is the hallmark of Mega Man® games with Star Force’s strategic battle system. By defeating enemies and boss characters, players earn battle cards that enhance and evolve Mega Man’s abilities and attacks. New to Mega Man Star Force 3 are Noise Changes, random enhancements that change Mega Man’s form and unlock new abilities. The two versions of the game, Black Ace and Red Joker, each have over 100 unique Noise Types that can be combined with Mega Man to unlock elemental powers based on earth, air, water and fire. The new Noise feature will add an exciting randomness to battles, encouraging players to explore, collect and battle across the digital world of Mega Man Star Force 3. In Mega Man Star Force 3, players travel between the physical world and the digital world via electromagnetic waves that form wave roads. Geo Stelar, the protagonist of the game, can see these wave roads by using his unique visualizer tool. Once in the digital world, Geo can merge with the electronic life-form known as Omega-Xis to become Mega Man. The wave roads are being overrun by mysterious noise that change the player’s environment and powers in different ways. This noise is being generated by an approaching gigantic meteor that threatens both the physical and digital worlds of Mega Man Star Force 3, forcing Geo Stellar and his crew to fight the oncoming threat to save two worlds. Fortunately, Mega Man discovers that he can control the Noise, using the new Noise Change system to transform into many different forms, including the ultimate Black Ace or Red Joker forms. [Capcom] Expand
Score distribution:
  1. Positive: 1 out of 7
  2. Negative: 1 out of 7
  1. The gameplay is its own reward and once one gets into it, one finds it quite hard to get back out. It's a shame that the plot holds it back, but otherwise Megaman Starforce 3 is pretty bloody good, and well worth your time if you like your roleplayers with a little more action in them.
  2. Nonetheless, Mega Man Star Force 3 is going to be popular among its fan base, and the upgrades will help them get the most out of the game. Non-fans probably won't find a lot here, though, and by repeatedly exploring the same elements of Geo's life, Capcom seems to be falling into a comfortable rut here.
  3. Frankly, it's time for this series to die. It's been continually plodding along, getting little love from anyone outside the Mega Man hardcore. Capcom refuses to update the formula in any meaningful way, and as such it's clear that they don't really care.

See all 7 Critic Reviews

Score distribution:
  1. Positive: 1 out of 3
  2. Negative: 0 out of 3
  1. AlexT
    7
    Always been a big fan of the megaman battle network series so I was a little disappointed when it ended and capcom replaced it with the starforce series which seemed to only simplify the things that made the original series so great. however this third installment I thoroughly enjoyed. If you can get over the fact that this isn't battle network anymore you'll enjoy the battle system which is pretty solid and that's the most important thing. Expand
    • 0 of 0 users said yes
  2. First of all, Megaman Starforce 3 is slightly better than its prequels, although not much better. The flexibility of the storyline is improved, and the reasons to fight is clearly stated and expressed. There are even illegal cards to find and the new system known as Noise is introduced. However, the whole thing still remains mostly the same. Except for being able to finalise into Red Joker or Black Ace depending on the titles, the battles, the music and the graphics are of the same quality. Soundtracks turn annoying when you have to visit the same places over and over again. The characters are really giving you a hard time to decide whether to hate or like with the several cutscenes of them coming to you, saying their nonsense, and go. The mini-challenges in the game are still acceptable, but I just couldn't take myself to suit with the Meteor Server's(Last stage), with that Crimsons flying all over and giving you purposeless random battles without a reward. I was kind of disappointed by this constant unchange, but fairly well improvements were made to creating the storyline. Still, I think that this couldn't raise the name of Megaman and wouldn't recommend this to new Megaman gamers. Expand
    • 0 of 0 users said yes
  3. trevorS
    5
    For each thing the series does new, it recycles 5. the series has ran out of steam long ago, and the combat system used for the star force games wasn't nearly as fun as the battle network games because it has less depth than the battle network series, even if you are a first timer to the series I wouldn't recommend this game. Expand
    • 0 of 0 users said yes
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