• Publisher: Capcom
  • Release Date: Jun 30, 2009
User Score
7.6 out of 10

Generally favorable reviews- based on 11 Ratings

User score distribution:
  1. Positive: 8 out of 11
  2. Negative: 1 out of 11

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  1. trevorS
    Jul 25, 2009
    5
    For each thing the series does new, it recycles 5. the series has ran out of steam long ago, and the combat system used for the star force games wasn't nearly as fun as the battle network games because it has less depth than the battle network series, even if you are a first timer to the series I wouldn't recommend this game.
    • 0 of 0 users said yes
  2. AlexT
    Jul 15, 2009
    7
    Always been a big fan of the megaman battle network series so I was a little disappointed when it ended and capcom replaced it with the starforce series which seemed to only simplify the things that made the original series so great. however this third installment I thoroughly enjoyed. If you can get over the fact that this isn't battle network anymore you'll enjoy the battle system which is pretty solid and that's the most important thing. Expand
    • 0 of 0 users said yes
  3. Nov 28, 2011
    6
    First of all, Megaman Starforce 3 is slightly better than its prequels, although not much better. The flexibility of the storyline is improved, and the reasons to fight is clearly stated and expressed. There are even illegal cards to find and the new system known as Noise is introduced. However, the whole thing still remains mostly the same. Except for being able to finalise into Red Joker or Black Ace depending on the titles, the battles, the music and the graphics are of the same quality. Soundtracks turn annoying when you have to visit the same places over and over again. The characters are really giving you a hard time to decide whether to hate or like with the several cutscenes of them coming to you, saying their nonsense, and go. The mini-challenges in the game are still acceptable, but I just couldn't take myself to suit with the Meteor Server's(Last stage), with that Crimsons flying all over and giving you purposeless random battles without a reward. I was kind of disappointed by this constant unchange, but fairly well improvements were made to creating the storyline. Still, I think that this couldn't raise the name of Megaman and wouldn't recommend this to new Megaman gamers. Expand
Metascore

Mixed or average reviews - based on 7 Critics

Critic score distribution:
  1. Positive: 1 out of 7
  2. Negative: 1 out of 7
  1. The card-based combat system is still fun and requires some good strategy to build a powerful deck, but the 3-D nature of the battle screen limits Mega Man's movement, which makes the fights less exciting. [Aug 2009, p.90]
  2. 58
    Coming back to the franchise after several years away has been frustrating for me, because it reminds me how good these Mega Man RPGs could be... and also how little Capcom has actually done to realize the concept's potential. There's the foundation here for something great, but the games continue to plod along in unambitious mediocrity.
  3. The gameplay is its own reward and once one gets into it, one finds it quite hard to get back out. It's a shame that the plot holds it back, but otherwise Megaman Starforce 3 is pretty bloody good, and well worth your time if you like your roleplayers with a little more action in them.