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  • Summary: As in the previous games, Mega Man Star Force 3 is a unique blend of an action and role-playing game (RPG), combining the high intensity combat that is the hallmark of Mega Man® games with Star Force’s strategic battle system. By defeating enemies and boss characters, players earn battle cards that enhance and evolve Mega Man’s abilities and attacks. New to Mega Man Star Force 3 are Noise Changes, random enhancements that change Mega Man’s form and unlock new abilities. The two versions of the game, Black Ace and Red Joker, each have over 100 unique Noise Types that can be combined with Mega Man to unlock elemental powers based on earth, air, water and fire. The new Noise feature will add an exciting randomness to battles, encouraging players to explore, collect and battle across the digital world of Mega Man Star Force 3. In Mega Man Star Force 3, players travel between the physical world and the digital world via electromagnetic waves that form wave roads. Geo Stelar, the protagonist of the game, can see these wave roads by using his unique visualizer tool. Once in the digital world, Geo can merge with the electronic life-form known as Omega-Xis to become Mega Man. The wave roads are being overrun by mysterious noise that change the player’s environment and powers in different ways. This noise is being generated by an approaching gigantic meteor that threatens both the physical and digital worlds of Mega Man Star Force 3, forcing Geo Stellar and his crew to fight the oncoming threat to save two worlds. Fortunately, Mega Man discovers that he can control the Noise, using the new Noise Change system to transform into many different forms, including the ultimate Black Ace or Red Joker forms. [Capcom] Expand
Score distribution:
  1. Positive: 1 out of 8
  2. Negative: 1 out of 8
  1. The gameplay is its own reward and once one gets into it, one finds it quite hard to get back out. It's a shame that the plot holds it back, but otherwise Megaman Starforce 3 is pretty bloody good, and well worth your time if you like your roleplayers with a little more action in them.
  2. Nonetheless, Mega Man Star Force 3 is going to be popular among its fan base, and the upgrades will help them get the most out of the game. Non-fans probably won't find a lot here, though, and by repeatedly exploring the same elements of Geo's life, Capcom seems to be falling into a comfortable rut here.
  3. It’s an accessible, fun, card clasher and young gamers will want to take full advantage of the Wi-fi features.
  4. The card-based combat system is still fun and requires some good strategy to build a powerful deck, but the 3-D nature of the battle screen limits Mega Man's movement, which makes the fights less exciting. [Aug 2009, p.90]
  5. 58
    Coming back to the franchise after several years away has been frustrating for me, because it reminds me how good these Mega Man RPGs could be... and also how little Capcom has actually done to realize the concept's potential. There's the foundation here for something great, but the games continue to plod along in unambitious mediocrity.
  6. Mega Man Star Force 3 is another disappointing installment in a tired franchise in need of a reboot.
  7. Frankly, it's time for this series to die. It's been continually plodding along, getting little love from anyone outside the Mega Man hardcore. Capcom refuses to update the formula in any meaningful way, and as such it's clear that they don't really care.

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Score distribution:
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  2. Mixed: 0 out of
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