• Publisher: Capcom
  • Release Date: Aug 7, 2007
Metascore
58

Mixed or average reviews - based on 20 Critics

Critic score distribution:
  1. Positive: 2 out of 20
  2. Negative: 3 out of 20
  1. Still, overall it offers an enjoyable plot combined with a good battle system and interesting characters, making this latest Mega Man game a welcome addition to the saga not just for fans, but also for those wanting their first taste of the Blue Bomber.
  2. In a nutshell, Mega Man Star Force is an okay game, but it's just too much like the Battle Network games to really warrant a purchase. The story is all over the place, the graphics and sound look virtually unchanged, and the attempt at making a new battle system just seems a bit lazy.
  3. Despite various minor improvements, Mega Man Star Force isn't significantly different than the GBA Battle Network games.
  4. The problem with Megaman Starforce Leo, besides having an unnecessarily bulky title, is that it tries to be too many things and fails to be any of them.
  5. 52
    More of the same? No thanks.
  6. The adventure and RPG mode could have been creative and fun. Instead it is very tedious.
  7. If you’ve grown weary with the formula that Capcom has regurgitated on a yearly basis, Star Force just isn’t nourishing enough.
  8. Mega Man Star Force Leo is the proverbial Yin/Yang. The combat - the true essence of Mega Man - is engaging and complex if you want it to be, and can best be described with one word: fun. The battle cards, albeit contrived, add a nice flavor to the game and building your deck to suit your style is quick and easy. But the other side, the story and accompanying cut scenes, have the ability to rip you right out of the game to look for something else to play.
  9. Something old, something new, something borrowed, someone blue--that's what you get in Mega Man Star Force, the latest adventure of Capcom's ever-vigilant hero. [Oct 2007, p.88]
  10. Here's hoping that Megaman gets back to his roots in the near future. [Jan 2008, p.82]
  11. 60
    Mega Man Starforce is far from a bad RPG. It's just doesn't do anything that hasn't been done better before.
  12. With Star Force, Capcom had a great chance to really reimagine the Battle Network series and take it to new heights. Instead, they only added a few minor tweaks.
  13. A strong action RPG title that, due to a meticulous and inflexible storyline, is sadly at times as impenetrable as a remake of "Van Helsing" cast by the Goons from "Popeye." [JPN Import]
  14. Mega Man Star Force, despite all the changes they have made to the Battle Network formula, still feels, plays, and looks like its ancestor.
  15. 60
    We have to admit to being a bit disappointed at how similar Star Force is to the Battle Network games. We were hoping that Capcom would take this opportunity to reboot the series into something fresh. Instead, we have more of a sidestep than a step forward.
  16. 50
    Eventually, even the card element wears a bit thin. For a title that has 20th Anniversary plastered over the front cover, Starforce isn't so much a celebration as it is a remembrance.
  17. 40
    The battles are stale, the storyline is boring, and the graphics are fairly weak; what more does I have to say to make you avoid this title?
  18. I felt like a ten year-old throughout most of the playtime, thanks to how both generic and dumbed down the game felt for the most part.
  19. This is a sixth sequel in spin-off's clothing, with added cumbersome gameplay elements. [Sept 2007, p.67]
User Score
tbd

No user score yet- Awaiting 2 more ratings

User score distribution:
  1. Positive: 2 out of 2
  2. Mixed: 0 out of 2
  3. Negative: 0 out of 2
  1. KyleL.
    Aug 12, 2007
    9
    If you enjoyed the Battle Network series, you'll love this game.
  2. PedroY.
    Aug 12, 2007
    8
    The best one yet complicted in some parts of the game but best so far.