• Publisher: Nintendo
  • Release Date: Mar 20, 2006
Metroid Prime: Hunters Image
Metascore

Generally favorable reviews - based on 55 Critics

User Score

Generally favorable reviews- based on 121 Ratings

Summary: Who is the Galaxy's Most Elite Bounty Hunter? Before Metroid Prime Hunters, the answer was easy. Now that six other ferocious bounty hunters have gathered to challenge Samus, the title is up for grabs. Engage in intense four-player deathmatches either locally or against players from around the world with Nintendo Wi-Fi Connection. Battle with seven elite bounty hunters, each with unique alternate forms and specialty weapons. Customize your multiplayer matches with over 20 expertly designed arenas and seven intense modes of play. Unlock multiplayer features by completing an all-new single-player mission in Adventure Mode. [Nintendo]
Rating: T
Official Site: http://www.metroidhunters.com/launch/index.jsp
Developer: Nintendo
Genre(s): First-Person Shooters
Number of Players:1-4 Players
ESRB Descriptors:Animated Blood, Violence
Offline Modes:Competitive, Team Oriented
Connectivity:Online, Wi-Fi
Online Modes:Competitive, Team Oriented
Number of Online Players:4 Players Online
Cast Credit
Chris Miller Environment Art
Chris Donovan Environment Art/Multiplayer Game Design
Wing S. Cho Wi-Fi Game Design/Project Coordination
Satoru Iwata Executive Producer
Masumichi Abe Game Director
Richard Vorodi Single-Player Game Design/Story
Hiroto Alexander Project Coordination
Colin Reed Technical Programming Lead
Jonathan Johnson Programmin Lead/Multiplayer Game Design
Dacid Devaty AI Programmin
Max Szlagor Enemy Programming
Rory Johnston Audio Programming
Shigeki Yamashiro Producer
Robert Champagne Producer
Kensuke Tanabe Producer
Scott Bassett Additional Programming
Lawrence Schwedler Sound Design / Music / Voice
James Phillipsen Sound Design / Music / Voice
David Lee Phemister Animation Lead
Cory O'Regan Network/Multiplayer Programming
Jonathan Bryant Network/Multiplayer Programming
Satoru Hasogai Tools Department Lead
Alexander Van Burg World Editor Tool
Clark Morse Menu Tool
Corey Ross Menu Tool
Michael Harrington Art Director/Multiplayer Design
Edward Barkley Special Effects
Alain Schneuwly Environment Lead
Katie Clark Environment Art
Thomas Fougeray French Translation
Pat Wells Testing
Designer/Producer/Programmer credits provided by GameFAQs.
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