- Summary: (Also known as "Miami Crisis") Living the life of a detective on the beat is everyone's dream. From using your sharp analytical skills to solve a mystery, to putting your life on the line in an intense shoot-out, or shaking down the bad guy; a detective's life truly seems like life on the edge. Now, Hudson is set to give you a taste of that life with Miami Law, an all new adventure on Nintendo DS that has you saving the world with your fingertips! Miami Law is an action-adventure game packed with all of the ingredients of a prime-time TV show: an intricate storyline with a shadowy terrorist conspiracy, furious shoot-outs in abandoned warehouses, challenging crime-scene detective work and more. Players will have many opportunities to choose their path and change the story - either as the intense Law Martin from the Miami PD or the brainy Sara Starling from the FBI. Players are presented with different challenges depending on which character they pick - playing as Sara features a puzzle-based element, whereas playing with Law thrusts the player into the action, often into car chases or shoot-outs where taking out the bad guys is the only way to get results. Unlockable extras, including Texas Hold ‘Em Poker and Sudoku, are included to take the pressure off players when the tension gets thick. [Hudson Entertainment]… Expand
Positive: 2 out of 2
Mixed: 0 out of 2
Negative: 0 out of 2
May 31, 2012Not a great game, but deserves a good score. Why? Because of the idea itself and the effort! First of all, something, anything, is good or at least better when it does what it is supposed to do, looks like it's supposed to look, feels like it should/wants you to feel. That said, this game tried to evoke that feeling of almost stereotypically american police dramas, the ones I'd usually see on early mornings when at home from school such as Nash Bridges or whatever. I'd say it did a pretty good job! They even hired a group of musicians from Miami to give a better feel of the setting! I honestly had a hard time believing the producers were japanese, who are notorious for misinterpreting foreign cultures in videogames!
As for the gameplay, the base is basically a graphic novel, during which you'll be able to make choices both to change how the story will go, both to determine a game over or not, both to just choose to see a different point of view: in fact, it is kinda cool how they managed to integrate the clichÃ¨ of the action cop and the cop who uses his (in this case her) brains and translate it into the game mechanic of "choose if you want to shoot the bad guys with the guy or stay here and hack a system by solving a puzzle with the gal".
Which brings me to the main point of the game: the action segments. Action segments in a graphic novel! Like, Phoenix Wright but with guns every once in a while! And there are branched story patterns with different endings in something as plot-centered as a graphic novel! Should be an utopia to put together plot, action and replayability in such a way... so, awesome! Right?!
Well, not really. Actually, the game doesn't excel in neither the graphic novels aspect nor the action one. It's not bad, but not terribly good either. Even the puzzles are average with the occasional added difficulty of time limit, which again is good for the setting the team was going for, as it emulates those kind of last-second bomb disposals typical of cop dramas.
So overall, I think the idea was very, very good, and I hope this doesn't come off as an ignorant comment, since maybe there are plenty of games like this but better and I am not aware, but I haven't seen many. While it's not a game I would properly recommend, it certainly is a genre of game I would like to see more often. But that's not enough to justify a 7 alone, so again I'll say that the setting really "felt right", whatever that means, and also that the graphics and music are good and overall the game experience is not bad as the reviewers score make it seem. I'd say try it if it's free or cheap, but even if it's great that they tried to throw in replayability in such a kind of game where it is difficult to, don't expect to be in the mood to replay it ever, and don't expect a terribly long playthrought either.… Expand