• Publisher: Mastiff
  • Release Date: Jan 13, 2009
Metascore
71

Mixed or average reviews - based on 45 Critics

Critic score distribution:
  1. Positive: 29 out of 45
  2. Negative: 3 out of 45
  1. Unfortunately, inspiration and programming prowess aren't enough and in the end, Moon starts off strong, but quickly turns into a boring and repetitive experience.
  2. 40
    Moon is a decent time killer and is great for anyone looking for an interesting sci-fi adventure for their DS handheld.
  3. One of the best looking DS games ever made, but the gameplay just dosen't live up to the visuals.
User Score
7.4

Mixed or average reviews- based on 20 Ratings

User score distribution:
  1. Positive: 3 out of 4
  2. Mixed: 0 out of 4
  3. Negative: 1 out of 4
  1. Mar 29, 2014
    9
    The atmosphere in this game is top notch creating a real sense of mystery and tension. The action in this game is great although the enemiesThe atmosphere in this game is top notch creating a real sense of mystery and tension. The action in this game is great although the enemies can get repetitive at the end. Full Review »
  2. Jan 8, 2011
    9
    I thought this game was excellent. Brought back a sort of feeling I haven't had since Quake or DooM. The handheld format it conducive to thatI thought this game was excellent. Brought back a sort of feeling I haven't had since Quake or DooM. The handheld format it conducive to that old-school feeling. I had no problems with control, and I have big hands. Yes, the enemies can be a bit repetitious. But the backgrounds, sound and action are first-rate. The overall feeling is very spooky. The minigames with the bot add good puzzle-work to the game. I couldn't put it down. Full Review »
  3. Dec 8, 2010
    4
    Wanted to like this game, but I just can't recommend it. Reviewers sited the game's controls as a plus but I found them to be veryWanted to like this game, but I just can't recommend it. Reviewers sited the game's controls as a plus but I found them to be very awkward. Shooting while strafing is nearly impossible. Of course you could stop and shoot, but then you are a sitting duck, which is suicide in a room full of enemies. Might have been easier if I had smaller hands, but if you have large hands save yourself the frustration and stay away from this game. Finally gave up on it about a third of the way in, after several hours of nearly DS throwing aggravation. Story (as much of it as I completed) was fairly interesting, but level design was repetitive and pretty bland. If the controls had been less problematic I probably would have stuck with it through to the end, but as it is I found the game unenjoyable. Full Review »