• Publisher: Mastiff
  • Release Date: Jan 13, 2009
Metascore
71

Mixed or average reviews - based on 45 Critics

Critic score distribution:
  1. Positive: 29 out of 45
  2. Negative: 3 out of 45
  1. Unfortunately, inspiration and programming prowess aren't enough and in the end, Moon starts off strong, but quickly turns into a boring and repetitive experience.
  2. One of the best looking DS games ever made, but the gameplay just dosen't live up to the visuals.
  3. 40
    Moon is a decent time killer and is great for anyone looking for an interesting sci-fi adventure for their DS handheld.
User Score
7.2

Mixed or average reviews- based on 19 Ratings

User score distribution:
  1. Positive: 3 out of 4
  2. Mixed: 0 out of 4
  3. Negative: 1 out of 4
  1. Mar 29, 2014
    9
    The atmosphere in this game is top notch creating a real sense of mystery and tension. The action in this game is great although the enemies can get repetitive at the end. Full Review »
  2. Jan 8, 2011
    9
    I thought this game was excellent. Brought back a sort of feeling I haven't had since Quake or DooM. The handheld format it conducive to that old-school feeling. I had no problems with control, and I have big hands. Yes, the enemies can be a bit repetitious. But the backgrounds, sound and action are first-rate. The overall feeling is very spooky. The minigames with the bot add good puzzle-work to the game. I couldn't put it down. Full Review »
  3. Dec 8, 2010
    4
    Wanted to like this game, but I just can't recommend it. Reviewers sited the game's controls as a plus but I found them to be very awkward. Shooting while strafing is nearly impossible. Of course you could stop and shoot, but then you are a sitting duck, which is suicide in a room full of enemies. Might have been easier if I had smaller hands, but if you have large hands save yourself the frustration and stay away from this game. Finally gave up on it about a third of the way in, after several hours of nearly DS throwing aggravation. Story (as much of it as I completed) was fairly interesting, but level design was repetitive and pretty bland. If the controls had been less problematic I probably would have stuck with it through to the end, but as it is I found the game unenjoyable. Full Review »