- Publisher: Nintendo
- Release Date: May 15, 2006
Summary:
The first new 2D Mario platformer since Super Mario World has arrived. Boasting "incredible" 3D graphics to accompany classic 2D gameplay, this fast-paced adventure will have Mario fans cheering as they make their way over fields, under water, through castles and into the air. New and familiar enemies are everywhere, not to mention "mind-blowing" challenges made possible by the dual screens of the Nintendo DS. Not only that, but players can link wirelessly with a friend to play as both Mario and Luigi in multiplayer mode. [Nintendo]
| Rating: | E |
|---|---|
| Official Site: | http://mario.nintendo.com/ |
| Developer: | Nintendo |
| Genre(s): | Platformers |
| Number of Players: | 1-4 Players |
| ESRB Descriptors: | Comic Mischief |
| Offline Modes: | Competitive |
| Connectivity: | Game Sharing |
| Cast | Credit |
|---|---|
| Charles Martinet | Voice |
| Masahiro Imaizumi | Assistant Director |
| Jeff Miller | Localization Management |
| Keizo Kato | Progress Management |
| Shigeru Miyamoto | Supervisor |
| Takashi Tezuka | General Producer |
| Satoru Iwata | Executive Producer |
| Koji Kondo | Sound Director |
| Koji Kondo | Sound Director |
| Haruka Kakinuma | Map & Level Design |
| Haruka Kakinuma | Map & Level Design |
| Motoaki Fukuda | Effects Design |
| Daisuke Kageyama | Character Design |
| Keijiro Inoue | Effects Design |
| Toshihiko Nakago | Programming Director |
| Yuichi Yamamoto | System Programming |
| Yukari Suzuki | System Programming |
| Yoshitaka Takeshita | System Programming |
| Leslie Swan | Localization Management |
| Tsuyoshi Watanabe | Graphic Support |
| Yo Ohnishi | Graphic Support |
| Masaru Nii | Programming |
| Masaro Sakakibara | Programming |
| Ryuji Kobayashi | Character Design |
| Mitsuko Okada | Design Assistance |
| Hiroyuki Kimura | Producer |
| Shigeyuki Asuke | Director |
| Taku Matoba | Assistant Director |
| Masataka Takemoto | Map & Level Design |
| Masataka Takemoto | Map & Level Design |
| Yasuhisa Yamamura | Map & Level Design |
| Yasuhisa Yamamura | Map & Level Design |
| Kosono Okina | Map & Level Design |
| Kosono Okina | Map & Level Design |
| Shinya Hiratake | Map & Level Design |
| Shinya Hiratake | Map & Level Design |
| Masanao Arimoto | Design Director |
| Akiko Hirono | Character Design |
| Hirohito Shinodi | Character Design |
| Yasugo Iwawaki | Field Design |
| Miki Watanabe | Field Design |
| Taeko Sugawara | World Map Design |
| Hirotake Otsubo | World Map Design |
| Hidekazu Ota | UI Design |
| Takahiro Hamaguchi | UI Design |
| Sayaka Yano | Effects Design |
| Mariko Sanefuji | Design Assistance |
| Masaaki Ishikawa | Design Assistance |
| Nobuhiko Sadamoto | Main Programming |
| Eiji Noto | Main Programming |
| Satoru Takahata | Player Programming |
| Kiyoshi Koda | Field Programming |
| Tatsuo Nishigama | Enemy Programming |
| Hisashi Okada | Enemy Programming |
| Yasunari Soejima | Enemy Programming |
| Kenichi Nishigama | Enemy Programming |
| Keiji Takahashi | Enemy Programming |
| Atsushi Nishiwaki | Programming |
| Hiromichi Miyake | Programming |
| Centaro Takaki | Programming |
| Norihisa Ashida | Programming |
| Takafumi Noma | Programming |
| Kenzo Nagakawa | System Programming |
| Asuka Ota | Music |
| Hajime Wakai | Music |
| Taiju Suzuki | Sound Programming |
| Shigefumi Hino | Demo Scene Director |
| Kanae Kobata | Graphic Support |
| Aya Oyama | Graphic Support |
| Hironobu Kakui | Technical Support |
| Yoshito Yasuda | Technical Support |
| Kimiharu Hyodo | Debug |
| Bill Trinan | Localization Management |
| Nate Bihldorff | Localization Management |
| Rich Amtower | North American Localization |
| Tim O'Leary | North American Localization |
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