Nine Hours, Nine Persons, Nine Doors Image
  • Summary: In this game, you must help Junpei reclaim his memories and play a game of life or death known as the Nonary Game.
Score distribution:
  1. Positive: 19 out of 23
  2. Negative: 0 out of 23
  1. Nov 17, 2010
    100
    I don't know when was the last time I was so fascinated by a game, especially one as story-heavy as this.
  2. A fantastic experience from start to finish. It is a game that truly expands what narrative video games can be capable of, and does so with a engrossing story that draws players in until the very end, all six of them.
  3. Jan 18, 2011
    70
    The game 999 most reminded me of was the similarly dark – and bafflingly underrated – Lux-Pain, which was equally inconsistent and suffered from a significantly weaker translation, but arguably blended shocks and laughs a little more skilfully than this does.

See all 23 Critic Reviews

Score distribution:
  1. Positive: 12 out of 15
  2. Negative: 2 out of 15
  1. 10
    Very fun, very well done story, neat trick to the real ending. this is a game that should not be missed be fans of puzzle games, phoenix wright, or great story telling. Warning it is rated Mature for a reason Expand
    • 5 of 5 users said yes
  2. Be prepared to read. This is an interactive fiction story first, puzzle game second. I went into 9 Hours thinking the opposite and was sorta disappointed. The murder-mystery story however will actively carry you along and make you pine for each action-sensitive ending. Decent game, but only worth a rent, I'd say. Expand
    • 2 of 7 users said yes
  3. 3
    The game starts out well with interesting puzzles and a decent story but this quickly goes downhill. The puzzles are well thought out but are too few with the last being a disappointing sudoku. As well , while you're trying to solve the puzzles you are constantly being interrupted for another piece of story which can be very game breaking. The story along with the concept of being trapped in a Saw or Cube type of scenario is exciting at first but quickly becomes bland. This isn't helped by the fact you must repeat the game at least twice to get the true ending (which is highly unlikely if you truly want to play all the puzzles). Presenting the player with a large Titanic-sized ship setting, and then not allowing any exploration is frustrating to say the least. You are locked into a very linear storyline, only able to make a handful of actual player decisions. This all adds up to being a decent visual novel that you have to read at least twice and with little to no game play. Expand
    • 1 of 12 users said yes

See all 15 User Reviews