User Score
7.7

Generally favorable reviews- based on 90 Ratings

User score distribution:
  1. Positive: 69 out of 90
  2. Negative: 16 out of 90

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  1. May 25, 2011
    7
    The game that gave birth to the pet sim gaming industry, this game is FUN. Caring for a virtual dog might sound boring, but Nintendo makes it into something that is downright enjoyable. However, the same formula gets repetitive VERY quickly.
  2. Apr 27, 2012
    7
    This review contains spoilers, click expand to view. A simple and fun dog sim. in this game you look after a virtual puppy (that never grows up). you can feed it,walk it,dress it up, bath and groom it,buy food,clothes,etc,. You can only keep three dogs at a time and if you want more you have to drop off/donate/swap a dog at the Dog Hotel. To earn money you enter your dog in three different types of competitions(disc,agility and obedience) that get more harder depending on the class (beginner is easiest, championship is hardest). You can also walk your dog and teach it tricks (at home). No matter what version of the game you get (Labrador,chihuahua,dalmation and daschund) the game is the same and you can get all the breeds (you unlock them by trainer points you earn by caring for your dog) and items. The game is fun and very cute and is recomended if you love dogs and is looking for a cute game.


    Final Score: B
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Metascore
83

Generally favorable reviews - based on 54 Critics

Critic score distribution:
  1. Positive: 45 out of 54
  2. Negative: 0 out of 54
  1. There’s more to be got out of this new kind of play than Nintendo has found this time around, and some of it could be better implemented. But, for now, it offers an experience that can’t be matched. [July 2005, p.89]
  2. 10 / 10 / 10 / 10 - 40 platinum [April 2005]
  3. There's no denying how adorable the puppies are, how amazing the technology that runs them is, or how much stuff there is to find, but I can't help thinking that bending the rules of reality would have made for a better game, in the traditional sense. [Sept 2005, p.114]