Mar 15, 2011At its core, Okamiden is a successful, shrunken-down Okami, but it's trapped on a system that can't entirely pull it off. The art style, music and mechanics, while lifted from the earlier game, are still captivating and worthy of exploration, though we couldn't shake the feeling this story would have soared higher on another platform.
Awards & Rankings
Generally favorable reviews- based on 61 Ratings
Nov 4, 2013The Good: Presentation is a technical achievement; cute, lovely characters
The Bad: Dragging; uneven difficulty; shallow Built upon theThe Good: Presentation is a technical achievement; cute, lovely characters
The Bad: Dragging; uneven difficulty; shallow
Built upon the lore of the cult Action-RPG Okami (PS2, Wii), Okamiden develops the original's story from the point it was left in the first title while trying to appeal to a broader audience by introducing Amaterasu's son--a cute puppy called Chibiterasu--in the leading role for this sequel.
From a technical standpoint--which seemed to be what worried Okami fans most in a portable cramming--there's nothing to yell at. Nippon still looks gorgeous and even the sometimes oversized pixels make it for a crisp, beautiful presentation. The same can be said about the expanded soundtrack, which sounds as epic as ever.
But unfortunately when it comes to content Okamiden fails to capture the grandeur of the original installment.
The game takes you by the hand in so many ways that' it's hard not to state it was dumbed down. Predictable puzzles, prayers evolving your powers automatically, the very combat... Even the poor (or lazy?) decision of making it controlled by the D-Pad (instead of a more intuitive touch-only scheme like in the DS Zeldas) produces another step down: the camera compelling you to where you should go next.
Chibi partnering a variety of companions throughout the adventure does help to freshen the experience and show the intended protagonist's fragility, but in the long run much of the plot and dialogue is plain dragging for the sake of it. What would be an otherwise charming cast of characters can grow annoying and tiring after some time.
That aforementioned overall mood/pace twist could have made it for a perfect kids-friendly first RPG... But the overly complex boss battles create difficulty spikes that can get in the way and turn beginners down.
Okamiden would fare better if it was conceived as a spin-off, or at least as a more compact title. As a main entry with the responsibility to carry the name on it just feels expendable.… Full Review »
Jan 8, 2014The only thing this game has going for it is that Chibiterasu is heart-meltingly cute. I mean it, everything he does is just adorable, fromThe only thing this game has going for it is that Chibiterasu is heart-meltingly cute. I mean it, everything he does is just adorable, from his nubby puppy legs to his movements. Other than that, it seems Capcom did everything in their power to ruin the masterpiece that was the first Okami.
Not only is the story constantly contradicting plot elements established in the first game, it's riddled with holes and focuses on some of the most annoying characters I've ever come across in a game (yes, even more than Ashley from RE5). Lucky for you, they spend a good chunk of the game riding on your back. Fun.
The battle system is lackluster, there is no way to control the camera angle and considering how well the stylus could have worked with the brush mechanic, it falls woefully short of its full potential. To boot, there is only one new town and three new dungeons in the entire game. The collection sidequest is sloppy, as there are dozens of hidden items that, once you leave that particular dungeon, are never able to be accessed again.
The rest of the scenery and music is lifted directly from the first game. This sounds good until you realize that all of the colorful cast and side quests you had encountered in the first game are nowhere to be seen. Considering only nine months have passed, it feels like a slap in the face to learn that most of the people you expected to see were lazily explained away as simply being "gone", or in some cases, dead.
As a result, the game is painfully short and insultingly shallow, with absolutely nothing new to offer for fans of the original. I recommend skipping this one entirely.… Full Review »
Dec 11, 2017"The sequel to my tied for favorite game of all time, Okami, this is a direct continuation of the story set nine months later. You control"The sequel to my tied for favorite game of all time, Okami, this is a direct continuation of the story set nine months later. You control Chibiterasu, the son of the main character of Okami. Sharing powers with Amaterasu, but weaker, Chibi must save the world crossing the same locations as Amaterasu, both physically and temporally as you end up traveling to the past to ensure the outcomes of the first game happen. A greater evil than Yami from Okami threatens the world, and it's up to you along with other chibi companions to save it.
The core of the game is that you meet other children, often related to main characters from the first game, who become your companions, each with a distinct ability to navigate challenges. Chibi further has to acquire all the Celestial Brush techniques as Amaterasu did. Really if you liked Okami, you'll enjoy Okamiden. Both good and bad, it is very similar. On the plus side Okami was a wonderful, beautiful game with brilliant lore and clever skills. On the downside it's not very new, it's the same powers, the same locations. Further the game is hampered for being on the DS. Load screens and frame rate issues abound, and the the game seems very fickle with identifying brush techniques. Plus some of forcing the game to be directly related to Okami undermines some of the achievements of Amaterasu. That being said, Okami is adorable as hell, as are all the chibi Gods.
I quite enjoy it, but it should only be played if you enjoyed Okami and want more, but I would not recommend it as an intro to the series."… Full Review »