Okamiden DS

  • Publisher: Capcom
  • Release Date: Mar 10, 2011

Generally favorable reviews - based on 48 Critics

Critic score distribution:
  1. Positive: 42 out of 48
  2. Negative: 0 out of 48
Buy On
  1. Mar 18, 2011
    The game is a grand adventure through a fantastical version of feudal Japan, and exploring the mythos and art of this other world should be more than enough reason to give it a try.
  2. Mar 16, 2011
    Okamiden is a fantastic action RPG with echoes of Zelda.
  3. Apr 12, 2011
    While Okamiden might not provide a significant challenge, it's still a fantastic game, with an outstanding atmosphere.
  4. Mar 16, 2011
    If you have a DS and enjoyed Okami, Okamiden would be a great addition to your collection.
  5. Mar 23, 2011
    It may not feel like a 'full' sequel, more of a fan-servicing side-story or an introduction to the world for newcomers, but Okamiden proves that there is plenty of life in the series yet should Capcom choose to forge on.
  6. Mar 16, 2011
    Okamiden exudes charm, perhaps even more so than the original. Unfortunately, charm will only get you so far.
  7. Mar 17, 2011
    In either case Okamiden is a great game, and surely one of the last must-own titles on a legendary system.
  8. Edge Magazine
    Feb 26, 2011
    Whereas a more comprehensive reimagining of how Okami would work on DS could have resulted in a less ambitious, more polished game, Okamiden succeeds in preserving both the spirit and form of its forebear, and that makes in rather special indeed. [Mar 2011, p.90]
  9. Mar 15, 2011
    It might not be quite the game its predecessor was, but you can't help but hope that this charming follow-up sells well enough for its publisher to keep the wolf from the lore.
  10. Apr 6, 2011
    One of the best and visually gorgeous games on Nintendo DS, OkamiDen offers a long quest with a lot of things to see (and do) and a good amount of secrets to discover.
  11. Mar 25, 2011
    The formula might be the same and it's not as visually surprising, but this sequel for DS will appeal new players as well as those who already played Okami.
  12. Mar 31, 2011
    Okamiden is as great as its predecessor, offering the same experience and something more. It has little flaws, but they don't ruin a truly enjoyable game. Maybe, the Nintendo DS swan song, and it could have been difficult to imagine a better one.
  13. Game Informer
    Feb 16, 2011
    Most exciting of all? The end hints heavily at more entries in this excellent series. [Mar 2011, p.96]
  14. Mar 18, 2011
    Okami Den is a true successor to Okami. Even though it's not as rich as the original was, it's taking full advantage of the DS and its touch screen. Pretty, well-paced, charming, funny, Okami Den is an adorable and well-crafted game.
  15. Mar 21, 2011
    Much like Chibiterasu, Okamiden faithfully does the job of its predecessor, although it lacks much of the grace and poise that we saw last time from Amaterasu's adventure. Still, the feel of the franchise is intact, and that's what really matters here. With extra post-game content and plenty of quests to complete before and after the final battle, Okamiden is a solid closing entry in the original DS's history.
  16. Apr 7, 2011
    As one of the lengthiest, most beautiful adventures available for the Nintendo DS, Ōkamiden deserves a place in the collection of any handheld gaming enthusiast. It's definitely not the most innovative sequel out there, but there are still hours upon hours of exciting single player goodness to be had for anyone looking for another Zelda-esque title to sink their teeth into.
  17. Mar 16, 2011
    Okamiden offers a nice adventure with a lot of Zelda feel to it. Definitely a game worth both your money and your time.
  18. Mar 29, 2011
    A charming and unique game, but oh so easy.
  19. Feb 14, 2011
    More a shrunken Okami than a full-blown sequel, but there's just as much to love here. [Mar 2011, p.96]
  20. games(TM)
    Apr 25, 2011
    It's tangible magic that you can feel with every stroke of the brush. [Issue#108, p.104]
  21. Mar 24, 2011
    It seems fitting somehow that Okamiden be one of the games that closes out the DS's reign as the game's themes of youth combined with tradition seems to mirror the current transition from one console to the next.
  22. Mar 15, 2011
    Okamiden doesn't distinguish itself from its revered predecessor, but great visual design and well-developed characters make it engaging nonetheless.
  23. Mar 22, 2011
    Okami fans will be spellbound with nostalgia while finding plenty new to enjoy, and fans of Zelda-esque adventures will be hard pressed to find another portable game so engaging in the twilight of Nintendo's soon-to-be replaced Nintendo DS hardware.
  24. Mar 17, 2011
    Much of what made Okami so special has been preserved and even refined in the sequel, but Okamiden slips on the execution front a little too often, preventing it from rising above its predecessor. Nonetheless, it's still a beautiful game and a worthy successor that both newcomers and veteran celestial painters will enjoy.
  25. Mar 28, 2011
    The movies are eye-candy, the plot is okay and some role-play elements have found their way into the game. Unbelievable what Square Enix is able to do with the PSP nowadays.
  26. Mar 14, 2011
    Okamiden has all the right ingredients for a spectacular adventure game, though it never quite reaches the heights of the titles it seeks to emulate. Even so, it shows tons of promise, and has me really excited for the future of this franchise in the making.
  27. Mar 17, 2011
    Okamiden is a great Action RPG that preserves the spirit of Okami: Magic Brush, puzzles, sidequests and great characters. They has only one problem: this sequel is too similar than the Amaterasu game.
  28. Mar 17, 2011
    Faithful almost to a fault to the classic original, but still a stunning achievement for the DS and a thoroughly engrossing adventure in its own right.
  29. Mar 29, 2011
    The heritage of a masterpiece such as Okami is a big burden, which Okamiden somewhat fails to fully carry on its shoulders: however, the game is so beautiful and inspiring that's easily forgiven, and it's definitely one of the best adventures on the Nintendo DS.
  30. Nintendo Gamer
    Mar 7, 2011
    A fantastic action RPG with echoes of Zelda. [Feb 2011, p.62]
  31. Mar 24, 2011
    Okamiden is an epic adventure in every sense: well written storyline, a huge over-world and gorgeous visuals and sound. It is an experience that, even if rushed through, will take more than 15 hours to complete.
  32. Nintendo Power
    Feb 26, 2011
    This is one of those sequels that fans never thought would happen, so even if it doesn't measure up to its legendary predecessor, we're thankful to have it. [March 2011, p.86]
  33. Mar 30, 2011
    This isn't just the best DS game ever, this may be one of the best handheld games ever.
  34. Official Nintendo Magazine UK
    Mar 6, 2011
    While not without its faults, this is a fitting follow-up and a hugely satisfying experience. [Mar 2011, p.92]
  35. Mar 27, 2011
    There is little lacking and so much right within Okamiden. A great sequel, a suitable DS send-off and an outstanding game in its own right.
  36. Mar 21, 2011
    Original, gifted with an interesting gameplay and a great design, Okamiden could be the DS swan song.
  37. Apr 17, 2011
    Okamiden reveals itself as a great game and a very welcomed sequel. May be among the last games of the extensive list of the DS, but this does not dimish its quality. Even if the combat doesn't shine as much as the rest of the package, Okamiden is a masterpiece.
  38. Mar 20, 2011
    The thick-lined, colorful look and Okami's traditional soundtrack are impressively mimicked on the feeble DS hardware, and even though the scenarios are familiar, they're no less charming for it. Okamiden is nonetheless a missed opportunity, never leveraging its youthful veneer to recapture its predecessor's creative spirit.
  39. Mar 14, 2011
    Okamiden is a noteworthy title which follows the story and the structure of the original game. Despite some flaws, especially in the pointer detection, it is a very recommended experience.
  40. Mar 25, 2011
    Okamiden never feels like a giant leap forward, but it was never intended as such. Instead, it shows that the world of Okami is ripe for further adventures, and that they can appear in new and exciting forms.
  41. May 24, 2011
    It is a lovely Nintendo DS adventure with brilliant graphics and style. If you are looking for a new graphics and gameplay experience, you have to play this game.
  42. Mar 25, 2011
    There are some minor annoyances here and there, and a few design concessions to the handheld platform would have done a lot to make it easier to pick up and play. Regardless, Okamiden is a real treat to anyone looking for a Zelda-style adventure on the DS. In many ways, it outdoes the recent offerings from Nintendo itself.

Awards & Rankings

#8 Most Discussed DS Game of 2011
#12 Most Shared DS Game of 2011
User Score

Generally favorable reviews- based on 55 Ratings

User score distribution:
  1. Positive: 12 out of 16
  2. Negative: 1 out of 16
  1. Nov 4, 2013
    The Good: Presentation is a technical achievement; cute, lovely characters

    The Bad: Dragging; uneven difficulty; shallow Built upon the
    The Good: Presentation is a technical achievement; cute, lovely characters

    The Bad: Dragging; uneven difficulty; shallow

    Built upon the lore of the cult Action-RPG Okami (PS2, Wii), Okamiden develops the original's story from the point it was left in the first title while trying to appeal to a broader audience by introducing Amaterasu's son--a cute puppy called Chibiterasu--in the leading role for this sequel.

    From a technical standpoint--which seemed to be what worried Okami fans most in a portable cramming--there's nothing to yell at. Nippon still looks gorgeous and even the sometimes oversized pixels make it for a crisp, beautiful presentation. The same can be said about the expanded soundtrack, which sounds as epic as ever.

    But unfortunately when it comes to content Okamiden fails to capture the grandeur of the original installment.

    The game takes you by the hand in so many ways that' it's hard not to state it was dumbed down. Predictable puzzles, prayers evolving your powers automatically, the very combat... Even the poor (or lazy?) decision of making it controlled by the D-Pad (instead of a more intuitive touch-only scheme like in the DS Zeldas) produces another step down: the camera compelling you to where you should go next.

    Chibi partnering a variety of companions throughout the adventure does help to freshen the experience and show the intended protagonist's fragility, but in the long run much of the plot and dialogue is plain dragging for the sake of it. What would be an otherwise charming cast of characters can grow annoying and tiring after some time.

    That aforementioned overall mood/pace twist could have made it for a perfect kids-friendly first RPG... But the overly complex boss battles create difficulty spikes that can get in the way and turn beginners down.

    Okamiden would fare better if it was conceived as a spin-off, or at least as a more compact title. As a main entry with the responsibility to carry the name on it just feels expendable.
    Full Review »
  2. Jan 8, 2014
    The only thing this game has going for it is that Chibiterasu is heart-meltingly cute. I mean it, everything he does is just adorable, fromThe only thing this game has going for it is that Chibiterasu is heart-meltingly cute. I mean it, everything he does is just adorable, from his nubby puppy legs to his movements. Other than that, it seems Capcom did everything in their power to ruin the masterpiece that was the first Okami.

    Not only is the story constantly contradicting plot elements established in the first game, it's riddled with holes and focuses on some of the most annoying characters I've ever come across in a game (yes, even more than Ashley from RE5). Lucky for you, they spend a good chunk of the game riding on your back. Fun.

    The battle system is lackluster, there is no way to control the camera angle and considering how well the stylus could have worked with the brush mechanic, it falls woefully short of its full potential. To boot, there is only one new town and three new dungeons in the entire game. The collection sidequest is sloppy, as there are dozens of hidden items that, once you leave that particular dungeon, are never able to be accessed again.

    The rest of the scenery and music is lifted directly from the first game. This sounds good until you realize that all of the colorful cast and side quests you had encountered in the first game are nowhere to be seen. Considering only nine months have passed, it feels like a slap in the face to learn that most of the people you expected to see were lazily explained away as simply being "gone", or in some cases, dead.

    As a result, the game is painfully short and insultingly shallow, with absolutely nothing new to offer for fans of the original. I recommend skipping this one entirely.
    Full Review »
  3. Aug 10, 2015
    The puzzles are not even puzzles but more like quick-time events. They're unthinking "use this brush technique to get past this obstacle"The puzzles are not even puzzles but more like quick-time events. They're unthinking "use this brush technique to get past this obstacle" tasks that make you wonder why the game is making you do this. So brush techniques become more like door keys. A new technique, magnetism, makes you think it could be used for puzzles, but this is completely unused potential. The only real dynamic usage of your brush techniques is in battle.

    Video games should empower their players with a sense of freedom, and the lack of freedom in this game is painfully felt. You are no longer able to go in the water so large portions of Japan have become unavailable to you, although much of the game is spent waiting for your partner to do some exploring for you, excruciatingly slowly. Invisible walls block your path at every turn. You can't even jump off ledges in most spots, which has something to do with how large areas like Shinshu Field are sectioned off into smaller areas that are presumably easier for the DS to handle. Okamiden is much more linear than Okami, and the icing on the cake is that once you enter the final dungeon you cannot go back to find all the secrets with your full arsenal of brush techniques. If you've saved in the final dungeon then you're screwed and will have to play through the whole game all over again.

    The story is good in the sense that the characters are likable, so I assume this is what accounts for the game's high ratings. But Okamiden is not even half the game Okami was.
    Full Review »