Metascore
58

Mixed or average reviews - based on 22 Critics

Critic score distribution:
  1. Positive: 0 out of 22
  2. Negative: 4 out of 22
  1. 70
    A successful combination of many styles of play, with a healthy dollop of British humour mixed in for good effect, it's definitely one to consider for fans of exploring and Overlord.
  2. There are deeper DS games than this, but not many that make it so much fun to be the bad guy. [Aug 2009, p.91]
  3. Despite its simplistic premise, Overlord: Minions ramps up in complexity pretty quickly, yet remains quite fun. If you’re a fan of environmental puzzle-based games with cooperation elements (did you like The Lost Vikings?), you'll get a kick out of Overlord: Minions.
  4. A game for puzzle fans who have a high tolerance for frustrating design. It's a great game that sometimes fights with players due to its loose and sometimes confused stylus control, but the game's fun-factor and satisfying puzzling gameplay overrides the annoyances to create a pretty good little portable title.
  5. 70
    Overall, Overlord Minions is a missed opportunity for the Nintendo DS. It had a lot of potential, but it was lost to the inaccuracy of game play.
  6. A flawed but fun twist on the Overlord formula that will please puzzle obsessed evil doers. [Aug 2009, p.75]
  7. Taking into account this is not a very long title, the result is a game which could have been much better, providing the good idea it comes from, but because of its simplicity and scarce durability, it falls far from what we expected.
  8. 61
    Overlord Minions could have ended up a relatively high-scoring Nintendo DS game, but the sloppy touch screen controls definitely knock it down. It's far more frustrating than it should be, and that's a shame because there's a lot of clever elements in this action puzzler, and it looks and sounds like a quality DS title.
  9. Overlord minions offers a different formula on Nintendo DS with an adventure focused on puzzles. It´s a good game but the touch screen controls don't work perfectly. Good action moments with great exploring elements are the best points of the game.
  10. Overlord Minions for the DS has all the right ingredients that make up an instant puzzle/strategy game classic but its problems hold it back considerably. Had the touch-screen controls actually worked better, this would have been a real Must Have DS game worth the money.
  11. The poorly executed controls really are a shame because otherwise OM is a fairly well done game.
  12. Overlord could have been a good game: it has classical but great puzzles and a well developed level design. Sadly, the bad controls (touch screen only) ruin everything: they are far too rough.
  13. It’s hard to recommend Overlord: Minions in its current state. The frustration factor is too high, thanks in part to the broken controls. Those with a high patience level will find a few great ideas here, but unfortunately, the majority will likely be unable to make it that far.
  14. The game's entirely stylus controlled, which generally works well, but it can descend into incoherent screen-swiping during combat. [Aug 2009, p.77]
  15. An interesting premise let down in execution, lacking the excitement of a true fantasy epic. [Aug 2009, p.96]
  16. Technically, Overlord Minions isn't a bad game, but it never gets exciting and killing enemies with the stylus gets old fast. The game's visuals and static cut scenes are poor and make Minions the least interesting game in the Overlord series.
  17. Nice idea: an "evil" copy of Phantom Hourglass. But without fantasy, soul and a precise control system. Epic Fail?
  18. Serious control issues spoil an already bland adventure.
  19. 40
    Despite the interesting concept (it reminds us of the old-school Lost Vikings games), Overlord Minions doesn't get the job done, thanks to unimpressive visuals and broken gameplay.
  20. 33
    The game's main hook is that it's entirely played with the stylus. If only said stylus mechanic was actually responsive.
  21. The evil twin to Zelda: Phantom Hourglass shows just how bad broken touch-screen controls can be.

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