Pac 'n Roll DS

  • Publisher: Namco
  • Release Date: Aug 23, 2005

Mixed or average reviews - based on 35 Critics

Critic score distribution:
  1. Positive: 16 out of 35
  2. Negative: 1 out of 35
Buy On
  1. Pac ‘n Roll isn’t a flawless game by any means, but it does in fact offer a very unique and refreshing twist to one of the most beloved franchises in the industry’s history.
  2. The game is part puzzler, part platformer and it offers a decent implementation of the stylus and touch screen for control. Unfortunately, the novelty of the interface can wear thin, despite some different wrinkles in gameplay that you encounter over the course of the game.
  3. The gameplay may be too consistent (read: repetitive) for continuous play, but an hour here and there may be just what the doctor ordered.
  4. 70
    A colorful, engrossing run through one of the best "rolling ball simulators" since Atari gave birth to the idea. Some extra bulk weighs the title down and keeps it a gnat's wing away from being a true classic, but Pac n' Roll is good, clean fun for gamers of all ages.
  5. Even with a thin (even irritating) story and relatively short play time, Pac N Roll is fun in small doses.
  6. If the mechanics were applied to stronger level design, then it would plant its flag firmly in 80 territory. As it is, it remains well worth playing, but not a necessity for any DS shelf.
  7. 70
    The tight platform skills and stylus control go hand in hand to create an intuitive, instinctive experience that challenges and entertains in equal measures.
  8. AceGamez
    Due to its unique gameplay though, if you have the opportunity to rent this title you should definitely do so, but there's just not enough content here to justify a purchase, unless you decide you really want to collect all of those gems.
  9. The game's very playable, but it's just not very much fun. More imaginative level concepts and a better implementation of the rolling game mechanic could've resulted in a brilliant title.
  10. Looks pretty good, but it tends to get tiresome after a few hours.
  11. I found myself playing the game simply because I had nothing better to do, not because I was particularly into it. [Sept 2005, p.119]
  12. Game Informer
    Proves that completely unique games can still be as painfully dull as sweeping your bedroom. [Sept 2005, p.114]
  13. 60
    Namco definitely had some great ideas and managed to capitalize on several of them, but the lame story coupled with the troublesome burst move somewhat mars the overall experience.
  14. Edge Magazine
    Pac ‘N’ Roll is regrettably short and, with few rules to master, its replayability is quite limited. With the DS’s library rapidly expanding beyond minigame collections and touchscreen experiments it’s a tough sell, but as a fast, cheap diversion there’s enough simple fun in exploration to make it worthwhile. [Nov 2005, p.113]
  15. 60
    Pac 'n' Roll proudly stands as the king of mediocrity. Not bad, not good, but just there anyway, pushed out of the door to keep the income coming.
  16. You have to appreciate the fluid control and decent gameplay, but the lack of depth and marginal delivery should keep it from gobbling up your cash.
  17. Though it's fine for killing time, only big "Pac-Man" fans will truly be engrossed with this game.

Awards & Rankings

#55 Most Discussed DS Game of 2005
User Score

No user score yet- Awaiting 3 more ratings

User score distribution:
  1. Positive: 1 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 0 out of 1
  1. PaulB.
    Aug 25, 2005
    An odd little game-- it's got some solid traditional Pac-Man elements, but I get the feeling the touch-screen trackball simulation is An odd little game-- it's got some solid traditional Pac-Man elements, but I get the feeling the touch-screen trackball simulation is more a tech test (and possibly an attempt to develop a workable control method for a DS Katamari Damacy) than a fully developed game. And I agree with the review that mentioned how problematic the burst move is-- it's damn difficult to execute, and often leaves you drifting off the edge of a ramp and into the depths. But there's still fun to be had here, just not as much as in Pac-Man's recent outings for the big consoles. Full Review »