• Publisher: Namco
  • Release Date: Aug 23, 2005
Pac 'n Roll Image
Metascore

Mixed or average reviews - based on 35 Critics What's this?

User Score
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  • Summary: In Pac'N Roll, the inhabitants of Pac-World have been turned into spheres by the evil monster Golvis’ Ghost Light. Pac-Man must roll his way through Ghost-Land, collecting pellets and confronting Ghosts to save his family and restore peace to Pac-Land. Introducing an innovative new control s scheme, Pac'N Roll lets players control Pac-Man with the Nintendo DS stylus. Players can roll and dash around the environment as well as execute maneuvers such as hairpin turns, immediate stops and precision rolling with effortless strokes of the stylus. In his quest to save Pac-Land, Pac-Man will venture through stages such as Castle Pac, Gyro-Jungle and the Ghost House, while facing perilous hazards like moving floors, dash panels, jump zones and wind zones. Along the way, Pac-Man will find power-ups like the Winged Chocolate, allowing him to fly through the worlds and jump over Ghosts, or the "Knight Chocolate," providing him with armor which grants him the power to crash through walls and withstand more damage. Pac’N Roll also includes the original Pac-Man arcade game, allowing up to two players to munch on pellets and claim the highest score. [Namco] Expand
Score distribution:
  1. Positive: 16 out of 35
  2. Negative: 1 out of 35
  1. This is one of the most addictive games I've played in recent years.
  2. Simple to learn, easy to master, yet quite challenging to complete.
  3. Pac ‘n Roll isn’t a flawless game by any means, but it does in fact offer a very unique and refreshing twist to one of the most beloved franchises in the industry’s history.
  4. 40
    Yet another DS title that feels like it should have been part of a larger overall game, rather than the entire focus of the product.

See all 35 Critic Reviews

Score distribution:
  1. Positive: 1 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 0 out of 1
  1. PaulB.
    7
    An odd little game-- it's got some solid traditional Pac-Man elements, but I get the feeling the touch-screen trackball simulation is more a tech test (and possibly an attempt to develop a workable control method for a DS Katamari Damacy) than a fully developed game. And I agree with the review that mentioned how problematic the burst move is-- it's damn difficult to execute, and often leaves you drifting off the edge of a ramp and into the depths. But there's still fun to be had here, just not as much as in Pac-Man's recent outings for the big consoles. Collapse