User Score

Generally favorable reviews- based on 30 Ratings

User score distribution:
  1. Positive: 28 out of 30
  2. Negative: 1 out of 30

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  1. Jan 19, 2011
    This game has virtually unlimited replay value with the downloadable puzzles off WFC. There are over 300 puzzles to occupy your time, and if you are going for perfection, you will probably spend at least 4 minutes on each. Thats over 1200 minutes of game play or over 20 hours to beat the puzzles already in the game. What gets annoying though, is how the game forces you to complete every major level in a certain difficulty before moving on. There are 5 difficulty levels, and even after 130+ puzzles, I still have not had the chance to move on to the third. That can become frustrating when you find you are forced to do easier puzzles over and over in hopes of more challenge. Other than that, this game is a sure buy. Expand
  2. Feb 3, 2014
    Some limitations prevent it from being a killer addiction, but Picross 3D is well-executed and long-lasting enough to keep you coming back for more. The Good: Absurd amount of content; good for short bursts; near perfect controls The Bad: At times predictable, at others deceptive Picross is a Sudoku that awards you with a picture in the end of the problem--actually solving a problem means to reveal a pic--and that description alone should be enough to explain how addicting the thing can be (or at least how it has been for years with all the several Japanese iterations Nintendo has released since Mario's Picross in the early 90s). But Picross 3D is the first one to give a conceptual step ahead, and a potentially problematic one: expanding the regular X/Y axes to a 3D cube. How does it fare?

    In the most worrisome field--the controls--it fares quite well. The scheme of moving the cube freely through the touch screen and locking it in the pickaxe/brush modes with the D-pad is elegant and intuitive. In the presentation side things have gone well too, with sound and visual effects merging nicely for creating a believable "palpable" feeling--the same goes for 3D animations of the objects revealed at the end of each level. (The lack of Nintendo IPs stuff is unexplainable and unforgivable though.)

    The problems in Picross 3D lie in two fronts, one inherent to the proposition other put there by the developers: symmetry of the objects and deliberately hidden clues.

    First of all, objects tend to have symmetric sides. Movement tricks aside, it's hard to imagine a man, truck or fruit without symmetries--and that would lend an involuntary repetitiveness component to the puzzles. Well, the solution found was not to show numeric hints for every line of a given block (like it used to be in 2D puzzles). That certainly did a good job on balancing the difficulty back but the price paid for it was, at several points, to restrain the solutions to a single way of doing it--which is much less desirable than the search for more imaginative items or ways to present them.

    Still, even with those limitations Picross 3D ultimately does a good job in fulfilling its goal: to provide a nice casual distraction to have on the go (being on a portable device and all) while offering a more than decent value for those who invest their money on it.
  3. Oct 7, 2010
    This game is so addicting it's not even funny. I'm sure they will have to put me on intervention soon. This is a good game to wor out your brain with. It's got a combination of simole math and logic. It is fun for the most part to just kill time it you have lots of spare time. The graphics are really good for a puzzle game. It's lots of fun. But after playin git for hours nad hours it get pretty boring but other than that it's a good time. But oif you don't like puzzle games than don't pick it up. Expand
  4. Jul 19, 2013
    You probably have a decent idea what Picross 3D is if you're looking at these reviews. In summary, it's a math/number based puzzle game. You're given a large cube which is made up of many smaller cubes. On some of the smaller cubes, there's a number. This number denotes how many of the cubes in the underlying column or row are part of the object that you're trying to uncover. As the game advances, some number will have a circle or a square around them. These symbols tell you if the the cubes in that given row are all together, in two chunks, or in more than two chunks.
    I love this type of game, and I like to think that I'm pretty good at them. Minesweeper is one of my favorite past-times. This game could've been up there, if not for a few fatal flaws. First off and most damaging is the inability to figure out some of the puzzles using only your math skills. For the most part you can figure out a puzzle using math, but far too often this is thrown out the window, and you're left to guess. This could easily have been fixed by having a "blocks left" counter, much like the "bombs remaining" counter in minesweeper.
    The next problem has more to do with the DS itself. The numbers and symbols can be rather difficult to read sometimes. This can easily be fixed by rotating the cube to a better angle, but when you're in the zone you might find yourself making a mistake that didn't look like a mistake from the angle you had been looking from. I'm playing on a standard DSi. This might not be a problem on a DSi XL.
    This is a great game for traveling, short or long distance. There's a nice quick-save feature so if you're halfway through a difficult puzzle but need to turn off your DS, you can do so without losing any progress.
    Lots of puzzles in this package, as well as a puzzle editor and more puzzles available online.
    If something had been done to make all the puzzles solvable without guess-work, I probably would've given this game a nine.
  5. Aug 15, 2010
    This game is an absolute time machine...I put it in my DS, and by the time I turn it off hours have passed. The addictive nature of this game is worth paying for it, not to mention how much fun it is to solve the puzzles. This game makes you use your logic and think outside the box. Its definitely a good item to have along with you on a trip to pass the time. So, if you like solving puzzles, pick Picross 3D up, you'll definitely rack up some good hours of play with this one. Expand
  6. Nov 19, 2011
    I have had hours of fun with this title already and plan to be entertained for many more. This title has more replayability than Picross DS, because that is a lot of collectibles in this game and an impressive amount of downloadable puzzles to keep you busy on after finishing the main game. Unlike Picross, you really have to worry about your performance when completing the puzzles to get all 3 stars for that puzzle, meaning no strikes and within a time limit. Collecting stars is essential for truly completing the game, since they are used to unlock many bonus puzzles. Before I bought this game, I was concerned that it would be too easy, but the third dimension adds a new level of difficulty which should satisfy any puzzle addict. I also like the new method of displaying the puzzles. After revealing the 3D shape, a copy of it is stored in one of several collection galleries, grouped together by a common theme. The game records completion of a grouping of puzzles (even in the galleries) with a silver pendant and a gold pendent is rewarded after obtaining all 3 stars for each of those puzzles. This is a great game for those who have hours a day to play or only a few minutes, since you can interrupt save your progress in a puzzle at any time. Expand
  7. Sep 1, 2012
    This awesome game ate so many hours of my life, and I don't regret it! It's so addicting that you simply can't put it away and "just one more level" syndrome is back! If you like logical puzzles, you have to play this one!
  8. Apr 11, 2011
    This game is so addictive! If you like logic puzzles you will really love this game :-) I have yet to get bored and I've been playing this for about 4 months for 10 minutes a night.
  9. Jul 29, 2012
    This is a good puzzle game that only keeps some of the Picross ideas in the transition to 3D. The puzzles are nice to solve and I find playing this game a very relaxing experience. There is, however, one thing I can't stand about this game: the stupid mascot that keeps jumping around and making faces all the time. I find it to be nothing but a nuisance and adds nothing to the game, and sometimes it's even distracting when you only have one minute to finish it and you feel you can kind of make it in time, and then you see that stupid thing moving around and you lose focus.

    The tutorial levels are very well designed, are not too long and they give you all the information you need to start solving puzzles. There are also some bonus levels that, in my opinion, are even more fun to solve, so that's one other nice thing about this game.

    I would have given it a higher rating but all I can think of when I see this game is that stupid duck.

Generally favorable reviews - based on 35 Critics

Critic score distribution:
  1. Positive: 30 out of 35
  2. Negative: 0 out of 35
  1. The extra dimension brings more generalised puzzling, but the game is more satisfying all round. Three-dimensional nonogram? Yesyesgram, we think. [Feb 2010, p.64]
  2. Picross 3D doesn't quite have the personality of its 2D predecessor but it's still a compelling puzzler. [Mar 2010, p.85]
  3. Smart, smooth and beautiful - that's the way Nintendo has made its latest Touch Generation's puzzle. It doesn't matter how much we know about the subject, it's just pure fun for every puzzle-lover or casual gamer that's just looking for some entertainment.