Metascore
66

Mixed or average reviews - based on 25 Critics

Critic score distribution:
  1. Positive: 4 out of 25
  2. Negative: 2 out of 25
  1. Point Blank DS's only minor drawback is that its play modes are all essentially the same thing hidden behind different premises that really aren't any different and because of this the gameplay doesn't hold up for extended play sessions.
  2. Short-lived, it seems a very wasted opportunity to not take advantage of the full capabilities of the DS and cram in far more levels, and have them as teasing unlockables to reward successful play.
  3. Enjoyably distracting when played alone and hugely entertaining in company, Point Blank DS is ideal for five minutes of fun.
  4. I feared that the sensation of firing a weapon would be completely lost on the handheld, but Point Blank DS does as good of a job as possible with only a stylus in hand.
  5. 70
    Point Blank DS is a little on the shallow side, but the designers do a decent enough job spreading out the fun into a handheld package. The touch-screen replacement for light gun control works surprisingly well - I'm not hanging my light gun back in the storage closet just yet, but at the very least Namco Bandai shows that there's a place for these arcade gun shooters on the DS, and perhaps if this is successful at retail we may see other touch-screen spin-offs like the Time Crisis series.
  6. On some level, Point Blank DS really is an interesting experiment on Namco's behalf, but frankly, Point Blank was more interesting when it was a light-gun game.
  7. 80
    Namco seems to have a screwed-up distribution cycle with this game, so it might be a bit hard to find. And that's too bad, because Point Blank DS is one of the better third-party offerings out there, loaded with variety and insanity going hand in hand.
  8. If nothing else, this game proves that light gun games can be done right on the DS.
  9. As a sideline between sessions with meatier games it's generally right on target. [Sept 2006, p.88]
  10. 50
    Plenty of fun in short bursts, but with nothing to bring you back after the first few days and nothing to keep you playing for more than a few minutes at a time, it's all but impossible to recommend Point Blank DS, at full price at least, over the rest of the DS's ever-impressive catalogue of games.
  11. There’s something lacking at the heart of Point Blank DS, and at no point does it fell like a cohesive collection.
  12. The core of the title has been removed, and, thanks to this, thoughts of extended appeal and any sort of depth soon become void and Point Blank shows itself for the glorified mini-game that it actually is. [Sept 2006, p.121]
  13. 75
    Point Blank DS is a lot of fun while it lasts. The stylus does a fantastic job in terms of being a light gun, though you need to be spot on with your precision in order to eliminate targets, a fact that can get annoying on occasion.
  14. It's just...fun. It won't last you forever, but it's rare that a game tries this hard to make the most of such a simple idea. We'll have some more, please. [Aug 2006, p.61]
  15. At $29.99, Point Blank is honestly a little steep simply because the game does lose its charm after the first couple of hours.
  16. One player will have fun with this for a week and then realize they need to find some friends.
  17. It's still the Point Blank we know and love but without that pink light-gun it's not the same. [Dec 2006, p.84]
  18. A great game, perfectly converted to the touch screen. We just doubt there's enough here to keep people playing for more than a few hours. [Dec 2006, p.86]
  19. While something is lost in the translation [from the arcade], the irreverent goofiness and addictive gameplay remain pleasantly intact. [Aug 2006, p.91]
  20. This game is entertaining, but only in short bursts.
  21. Point Blank is supposed to be a virtual shooting gallery, and without a gun in your hand, you're missing that tacticle feeling that's so crucial to the experience. [Aug 2006, p.85]
  22. Even if you had fun with Point Blank, you'll forget it existed minutes later. [Aug 2006, p.92]
  23. Without replayability, unlockables or any other motivation to continue playing, Point Blank DS shows how advances in game design since the mid-90s could have saved even superficial titles.
  24. And aside from wanting to achieve better scores, there's little reason to return to Point Blank DS, though to be fair, it's best experienced in short, controlled bursts.
  25. 75
    But the real fun lies in the mini-games. It's just a tad unfortunate, though, that the game really doesn't have much depth besides that. Granted, it's fun to play with another person and it's cool to play through the unique Brain Massage mode. But, if you're looking for a DS game that's going to provide hours of entertainment, you'll have better luck elsewhere.
User Score
tbd

No user score yet- Awaiting 1 more rating

User score distribution:
  1. Positive: 2 out of 2
  2. Mixed: 0 out of 2
  3. Negative: 0 out of 2
  1. tonyg
    Aug 1, 2006
    8
    alot of fun for a game i thought would be pointless. the styles gives you a diffrent play on the game that actually works! word is that there is a very low print run due to error in production. they say only 25 -30,000 copies worlwide!!! as is i can see they wont reprint due to people thinking it dont work well. i can say that i thought the same until i popped in in my lite. reminds me of warioware in a sense. highly reccommended. Full Review »
  2. [Anonymous]
    Jul 30, 2006
    9
    This is a great game, very well done on the ds. Don't bother about GI review, hire it and play for yourself.