Metascore

Mixed or average reviews - based on 27 Critics What's this?

User Score

Mixed or average reviews- based on 9 Ratings

  • Summary: Featuring a hallmark blend of match-3 gem matching and fantasy, Puzzle Quest 2 offers a captivating, rewarding, and accessible journey for players of all skill levels as they make their way to reclaim the once peaceful village of Verloren from the evil clutch of the demon Gorgon. Get closer to the Puzzle Quest action than ever before with a more intimate viewpoint of the world, and with all new character classes: Sorcerer, Templar, Barbarian, or Assassin. [Infinite Interactive] Expand
Score distribution:
  1. Positive: 15 out of 27
  2. Negative: 1 out of 27
  1. Puzzle Quest 2 is a worthy sequel in every measure. It improves the look and feel of the original, successfully builds on its mechanics, and still feels different enough to provide a sense of novelty and newness.
  2. 85
    Like the first game, Puzzle Quest 2 takes a simple casual affair and adds layers of depth you won't be able to resist. Even though the quest is long and your customization options seem to be limitless, it still works as a game you can pick up and play for short sessions.
  3. They've made Puzzle Quest feel a bit laborious. [Aug 2010, p.70]
  4. 40
    Most RPGs are meant to be played steadily, but Puzzle Quest 2 is most assuredly not the sort of game to be played at length. In short bursts separated from each other by lengthy periods spent doing something else, the mechanics remain entertaining.

See all 27 Critic Reviews

Score distribution:
  1. Positive: 1 out of 3
  2. Negative: 1 out of 3
  1. I'm giving this a big thumbs up. It's a definite improvement over the first. Taking emphasis off regeneration abilities (though cool in traditional RPG-sense) makes this particular game better.

    The perspective change takes a bit getting used to. It's more immersive than the first with it's more big-overhead-map view, but even with the map I don't have as good a sense of my position in the "world" relative to everything else. In short, the "scale" of the game seems a bit reduced. Not necessarily bad, just different.

    So far, I'm about level 15 on the Assassin (or Rogue, whatever can't remember) class.

    Similar to the first game, it can get monotonous doing battle after battle with a long lead-up until you have enough gems to make some interesting moves/combo's. That said, once you do get stocked up, things are more interesting/strategic than the previous game.

    Other additions such as the treasure loot mini-game are pure genius and great additions/innovations. Vegas Casino's should adopt this game!

    If they can innovate at this pace, PQ3 will be a beast. The good news is they are improving on the formula and I see a day when this type of game can command a full $50-60 price tag.
    Expand
  2. 6
    s I do love puzzle and and it appealed to me having a story to follow as well however I didn't like how it capped out at level 50. You could still keep earning xp, yet there was nothing to use it on. Expand
  3. A bit easier to play than the first (or, at least, it's harder to be bad at this one than the first). But by the time I was done, I was so unbelievable sick and tired of the game, of the combat, of the side quests, of everything. (I have since played through the first one again and enjoyed it more than this one.) Expand