Metascore
56

Mixed or average reviews - based on 9 Critics

Critic score distribution:
  1. Positive: 0 out of 9
  2. Negative: 2 out of 9
  1. As a basic tennis sim this does a perfectly adequate job. Ignore the more-trouble-than-it's-worth touch screen control system and it plays fine. It's just a pity there's so little to do. [Jan 2007, p.78]
  2. Novel controls that take some mastering, but are quite effective. The cheap feel prevents it from developing into anything great. [Mar 2007, p.71]
  3. An unwinnable, unenjoyable game with the stylus. [Feb 2007, p.84]
  4. It's nice to be reminded of where games started going wrong back in the '90s. It wasn't 3D, it wasn't FMV; it wasn't anything like that. It was when we did away with big stupid smiling still photos of sportsmen gnawing on trophy handles as background graphics, with preposterous guitar music playing over the top, like a sort of hungover Sunday morning TransWorld Sport nostalgia vomit fantasy.
  5. 55
    For everything that they’ve done right (visuals, animation, ball physics), it’s ruined by the developer’s attempts at a stylus-driven tennis game.
  6. Played with the face buttons though, this becomes a competent Virtua Tennis clone with a decent selection of shots, and great animation, but a clone that reveals its weaknesses over time. [Jan 2007, p.116]
  7. Switching to d-pad and button controls makes it a solid tennis game, and its local wireless support for up to four players makes it a good option for social DS players.
  8. To make things even more frustrating, when you increase the difficulty, you also increase the employment of the stylus. Not only will you have to use the stylus to hit the ball, but you have to use it to move your player around the court.
  9. Thanks to poor controls, a paltry list of game modes, and a lack of real-life players not named Rafael Nadal, Rafa Nadal Tennis double-faults in its Nintendo DS debut.

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