• Publisher:
  • Release Date:
Real Time Conflict: Shogun Empires Image
Metascore
35

Generally unfavorable reviews - based on 6 Critics What's this?

User Score
5.6

Mixed or average reviews- based on 11 Ratings

Your Score
0 out of 10
Rate this:
  • 10
  • 9
  • 8
  • 7
  • 6
  • 5
  • 4
  • 3
  • 2
  • 1
  • 0
  • 0
  • Summary: In Shogun Warrior, players assume the role of one of two brothers who are locked in bloody combat in feudal Japan. Conquering neighboring territories and amassing formidable armies, only one warrior is able to survive the deadly endgame to realize his ambitions and claim the title of Shogun.In Shogun Warrior, players assume the role of one of two brothers who are locked in bloody combat in feudal Japan. Conquering neighboring territories and amassing formidable armies, only one warrior is able to survive the deadly endgame to realize his ambitions and claim the title of Shogun. In their quest to become Shogun, players utilize the Nintendo DS's touch screen to plot complex battle plans while watching the action play out through detailed 3D graphics on the top screen. Touch screen mini-games such as duels, castle sieges and sea battles enhance the battle experience and give Shogun Warrior impressive gameplay variety and replay value. In between encounters, gamers are able to use diplomacy and military strategy to manage their forces. For the ultimate in feudal warfare, up to 8 players can engage in enormous clashes through the wireless multiplayer capabilities of the Nintendo DS. [Namco] Expand
Score distribution:
  1. Positive: 0 out of 6
  2. Negative: 5 out of 6
  1. Though the game shines in strategy play, it lacks luster when the focus is on individual events. [Dec 2005, p.124]
  2. The unfortunate part is that this game is so basic that it can only serve to entertain newbies. It's got less depth than the average tutorial.
  3. 40
    It’s short. It’s simple. It might be neat for a while, but unless you’re stuck with this game and this game only and isolated from any other source of entertainment, you’re unlikely to get more than a few hours worth of entertainment out of Shogun Warriors.
  4. You would think that a real-time strategy game would be a great fit for the Nintendo DS, but stay away from this one, with its busted artificial intelligence and half-baked minigames.
  5. 25
    It is simply no fun to explore, painful to play, and lacking of everything that makes strategy titles entertaining and addictive.
  6. Unfortunately, GamesRadar's editorial staff doesn't yet acknowledge the Real Time Conflict genre, so Shogun Empires had to be scored according to the narrow standards of fun, successful strategy games.
Score distribution:
  1. Positive: 1 out of 4
  2. Negative: 2 out of 4
  1. Jan 15, 2012
    9
    This game is way too easy. I had to try to lose. It's like it wasn't finished. A difficulty setting could have made a big difference.But thisThis game is way too easy. I had to try to lose. It's like it wasn't finished. A difficulty setting could have made a big difference.But this game did have some good things:like the war battle team battles and the catapult.

    9/10
    Expand
  2. JohnW.
    Nov 30, 2005
    6
    This game is way too easy. I had to try to lose. It's like it wasn't finished. A difficulty setting could have made a big difference.
  3. B.Black
    Apr 2, 2006
    2
    The AI of this game is stupid. It could have been a much better game. I have better strategy games on my cellphone. Not worth it. Sorry I The AI of this game is stupid. It could have been a much better game. I have better strategy games on my cellphone. Not worth it. Sorry I bought it. I should have just waited for Age of Empires. Expand
  4. ChrisD
    Sep 22, 2009
    2
    An all around disappointment. The real time conflict was clumsy and not worth it which encouraged you to just let the AI handle it and leave An all around disappointment. The real time conflict was clumsy and not worth it which encouraged you to just let the AI handle it and leave it to chance. The most challenging part of the game was convincing yourself to play it. Expand