• Publisher: Namco
  • Release Date: Dec 7, 2004
Metascore
63 out of 100

Mixed or average reviews - based on 35 Critics

Critic score distribution:
  1. Positive: 7 out of 35
  2. Negative: 5 out of 35
  1. Perhaps the most stinging criticism we could hurl at Ridge Racer DS is that it makes Need for Speed Underground 2 look half-decent - and that is just plain wrong. [GamesMaster]
  2. 40
    It's a missed opportunity weighed down by cumbersome and lacklustre design. The multiplayer provides some fun, but with Mario Kart on it's way, it's worth neither the hassle or expense.
  3. The visuals have now lost much of their shine, which isn't helped by poor collision detection. Wireless multiplayer racing can be enjoyed by up to six DS owners in some events with just one copy of the game.
  4. Ridge Racer’s touch screen debut ain't what it’s cranked up to be. It could have been much better. As it’s now, it doesn’t utilize the DS’s capabilities in any useful or fun kinda way. [July 2005, p.77]
  5. 25
    It fails at presenting a compelling racing game, and more to the point, it fails at presenting a compelling Ridge Racer game, with backward graphics and bollixed controls.
User Score

Mixed or average reviews- based on 5 Ratings

User score distribution:
  1. Positive: 1 out of 5
  2. Negative: 0 out of 5
  1. Not the best game...and clearly needs some more work put into it. The graphics are blocky, collision scripts are mostly likely broken in some way, and the quality of the overall game is not high. Could be better like the 3DS successor Full Review »
  2. MaxM.
    6
    The speed in this game is the best part but the lack of different tracks (only 3 different places), modes, and weak AI oppenents brings this game down. However, you are able to play against 6 friends with one cart. Full Review »
  3. BillB.
    10
    I loved the playstation game but the DS one is awesome.