Ridge Racer DS DS

  • Publisher: Namco
  • Release Date: Dec 7, 2004
Metascore
63

Mixed or average reviews - based on 35 Critics

Critic score distribution:
  1. Positive: 7 out of 35
  2. Negative: 5 out of 35
  1. Two advanced settings have you manipulating a steering wheel on the touch screen; it's hard to get the hang of, but ultimately very satsifying. [Feb 2005, p.115]
  2. 70
    Some will scoff at the game's seemingly wacky control schemes and twitchy vehicle handling, but those who enjoy arcade racers will likely find something to enjoy here.
  3. The problem I had is that you cannot calibrate your cars' steering wheel to your liking in order to get rid of its large dead spot. [Jan 2005, p.145]
  4. Its horrible touch screen controls notwithstanding, Ridge Racer DS is a fast-paced thrill ride that's without a doubt the best racing game for the Nintendo DS.
  5. It is for the multiplayer, and probably the multiplayer alone, that you'll be playing Ridge Racer DS for quite some time.
  6. Although there’s glitches-a-plenty and very little tracks, you’ll be able to find something in RRDS that’s non-existent in "Asphalt: Urban GT"... a good time.
  7. While it's certainly a competent racing game, Ridge Racer DS's awkward driving and collision model feel very dated by today's standards.
  8. 60
    The outcome: a lesson in how not to use the touch screen in games. You'll immediately feel like you're in a round of bumper cars as you automatically swerve from side to side. You literally have no control in this manner.
  9. Looks and feels a little dated (despite it being "new"), and control and gameplay issues combined make for a sometimes frustrating game.
  10. There's just too much about it that gets up our nose, and however much we jam our finger up there trying to straighten it out, favouring the outside line or not, it still slides back and forth just out of reach.
  11. While PSP owners get a polished looking racer, Ridge Racer DS looks more like a relic from earlier days of gaming, and plays like one too.
  12. Competent on all levels, offering solid if unexceptional value. [Feb 2005, p.110]
  13. 60
    A fun arcade-style racing game that could have benefited from more features, like the ability to customize cars (you can only choose color and transmission type), compete in tournaments, or embark on a dynamic career mode with cash prizes instead of trophies.
  14. By trying so hard to justify exciting new uses for the DS's touch screen, NST has forgotten such crucial elements as a rear view mirror or the ability to track your opponents on each map.
  15. Collision detection problems and sloppy mechanics plague this otherwise fun title, and multiplayer is really the best aspect of the game.
  16. A tiny map exists in the top right hand corner, but in a full race, it only indicates your position – which renders it useless when you need to know how far in front the leader is.
  17. Strip away the unique “qualities” of the game and you’re left with an average racer that’s sadly left wheel-spinning on the grid compared to Ridge Racers on the Sony PSP.
  18. The third issue to be dealt with is the game’s poor AI and atrocious collision detection, items that cry out to be dealt with as a pair.
  19. Just look at the screenshots of Ridge Racer for the PSP to get an idea of Namco's priority as far as the next generation of handhelds - it ain't DS. [Jan 2005, p.140]
  20. Putting a tiny map down there is a bad idea. It takes your eyes too far from the action on the top screen and caused me to lose control of my car.
  21. The whole thing screams ‘generic Ridge Racer game X’, with its borrowed tracks, borrowed handling and overall lack of depth.
  22. If you can put up with the dire controls, the sometimes frustrating difficulty level and that hugely irritating RR commentator, you might want to give this a look.
User Score
6.7

Mixed or average reviews- based on 6 Ratings

User score distribution:
  1. Positive: 2 out of 6
  2. Negative: 0 out of 6
  1. May 28, 2014
    8
    How can this game have a lower score than ridge racer 64. ITS THE SAME GAME. But this is handheld so why have it low on this list? Its a coolHow can this game have a lower score than ridge racer 64. ITS THE SAME GAME. But this is handheld so why have it low on this list? Its a cool classic style ridge racer that the fans should play! Full Review »
  2. Jun 18, 2013
    5
    Not the best game...and clearly needs some more work put into it. The graphics are blocky, collision scripts are mostly likely broken in someNot the best game...and clearly needs some more work put into it. The graphics are blocky, collision scripts are mostly likely broken in some way, and the quality of the overall game is not high. Could be better like the 3DS successor

    Gameplay is rather poor with poor collision detection, bad turning mechanics, and poor AI.
    The Music is a decent mix of dance music from recent years
    Presentation is blocky and very disorganized, while the length is rather long...
    You won't find much to do afterwards though, maybe wireless multiplayer

    Gameplay: 6/10
    Story: N/A
    Music: 8/10
    Presentation: 4.5/10
    Length: 7/10
    Overall: 6/10
    Full Review »
  3. MaxM.
    Aug 25, 2005
    6
    The speed in this game is the best part but the lack of different tracks (only 3 different places), modes, and weak AI oppenents brings this The speed in this game is the best part but the lack of different tracks (only 3 different places), modes, and weak AI oppenents brings this game down. However, you are able to play against 6 friends with one cart. Full Review »