Rooms: The Main Building Image
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56

Mixed or average reviews - based on 23 Critics What's this?

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  • Summary: Your adventure begins when an invitation abruptly arrives at your doorstep and diverts you to an entrance of a world filled with mystic beauty. Getting there is the easy part, coming home will be the adventure. In this new world, you’ll need to reach the exit of each of the 100+ rooms byYour adventure begins when an invitation abruptly arrives at your doorstep and diverts you to an entrance of a world filled with mystic beauty. Getting there is the easy part, coming home will be the adventure. In this new world, you’ll need to reach the exit of each of the 100+ rooms by sliding pieces of the rooms along a 2-D plane, forcing you to use all of your ingenuity to escape. Your character can move from room to room as long as there’s a path that isn’t blocked by a wall or obstacle. As you continue the adventure, you’ll encounter several tools that will introduce new elements. Use teleporters, wardrobes, hydrants, and other objects to navigate your way through. Blending the simple gameplay elements of classic brain-teasers with a mystical adventure and an art style all its own, Rooms: The Main Building delivers a mystery filled adventure that will leave you stunned. [Hudson Entertainment] Expand
Score distribution:
  1. Positive: 2 out of 23
  2. Negative: 5 out of 23
  1. 90
    Nintendo made a wise choice releasing Rooms: The Main Building in Europe, not merely because it was a sound business decision given the current market trends, but because Hudson / Handmade Game's DS sliding-tile-puzzler-with-a-twist is a contender for 'Best in Genre,' proving to be a highly enjoyable, must-try experience on the Nintendo DS.
  2. A bit more story or presentational flair would've been appreciated, but even as it is, Rooms offers a unique and worthwhile challenge for portable-puzzle junkies. [Apr 2010, p.88]
  3. Rooms: The Main Building is a great puzzle game in an ugly coating. The puzzles are well put together and stay fresh because of the constant stream of new elements. It's too bad that the unclear images, ugly colours and downright annoying music takes away some of the fun.
  4. A title made for a very specific kind of gamer, the ones who love puzzles above anything else.
  5. It offers an original concept, but there are things that don't fit well overall.
  6. If fewer ideas were crammed in, and those that were left in were developed more thoroughly. Rooms could potentially be an excellent puzzle concept. [Aug 2010, p.130]
  7. Bland visuals mixed with a boring story. A shallow and repetitive puzzle game that we really can't recommend for anybody.

See all 23 Critic Reviews

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