Metascore

Generally favorable reviews - based on 72 Critics What's this?

User Score

Generally favorable reviews- based on 95 Ratings

  • Summary: The goal is simple - help our Maxwell reach the Starite by solving each challenge - but the mission before you can range from straightforward to downright tricky! To catch the Starite, write any object you can think of and watch as it comes to life. [Warner]
Score distribution:
  1. Positive: 46 out of 72
  2. Negative: 0 out of 72
  1. Scribblenauts is an example of what can be achieved when you put aside HD, Hollywood effects and cinematic cut scenes to concentrate on innovative gameplay instead. An instant classic, and new contender for Game of the Year.
  2. Scribblenauts is a terrific toy and a decent puzzle game. Its ambitions are bigger than the tiny screens that house it. The clumsy controls and ill-simulated nouns don't break the game as much as they fuel frustration, but as a toy and a portable game, Scribblenauts succeeds even if it doesn't exceed its big aspirations.
  3. Scribblenauts can easily fill in the blanks as one of the most unique gaming experiences that anyone can have this year.
  4. It delivers on 5th Cell's unlikely conceit far more capably than expected, and fulfills a blueprint so bizarrely ambitious almost nobody believed it was possible. [Nov 2009, p.92]

See all 72 Critic Reviews

Score distribution:
  1. Positive: 31 out of 41
  2. Negative: 3 out of 41
  1. Though i didn't spend much time with the game, It is very fun and has some very creative puzzles. I was actually surprised on how expansive the vocabulary was in this game. You can literally put in almost anything that is not inappropriate or overly religious. Again, the puzzles are very creative but i spent most of my time messing around in the main menu just messing with the variety of things that i can create. This is a truly expansive game that i could spend so much time playing. Expand
  2. Sloppy controls, and easily cheated levels. the 2 points off my review. Everything else? Flawless. The entertainment value of watching a panda riding another panda wearing a top hat, is simply ingenious. Expand
  3. This is the perfect example of a premise that gets anyone wide-eyed in astonishment. I mean, you write up any object and it's in the game. How the hell did they manage that?

    The game itself is beautifully colored, with just the right amount of silliness, and a LOT of extremely cool easter eggs (if you write up "time machine", for example, you get an actual time machine that gets you out of the current puzzle's ambient and into one of many different pasts or futures).

    Where things start to fall apart is the actual gameplay. As puzzles get garder, it gets increasingly annoying to try to control the main character. A lot of the times, he just refuses to obey the obvious commands, which results in a whole lot of wasted time. As a result, I never really found it in me to play this game all the way through.

    Final verdict: one of the most fun premises ever to grace a video game, significantly doused by half-assed controls.
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  4. MireL
    2
    The controls in this game are actually broken. If it didn't have the creative concept it does it would be ignored and reviled. I would love to like this game, but it is practically unplayable. I've seen him move almost all the way across the screen with one movement. All the creativity in the world couldn't save this mess. Expand

See all 41 User Reviews