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Sokomania Image
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  • Summary: [DSiWare] Several crates have been placed on the playing area. Players must control a figure that can push the crates forward. The aim is to get all the crates to their designated places. Players select the episode they want to play and the level they wish to start at. Only completed levels (highlighted in green) and the first unfinished level in each episode are accessible. By repeating previously finished levels, players can try to finish them with fewer crate movements. But be warned: Those movements are added to the total movement number of the actual game, so for the best (i.e., the lowest) number of movements, it's advisable to finish the game in one run. Expand
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  1. Positive: 0 out of 3
  2. Negative: 2 out of 3
  1. 50
    So while its challenge factor is perfectly tuned for beginners and its two-dollar asking price is rather nice, the frightfully brief total play time makes Sokomania difficult to recommend.
  2. It looks basic and is over quicker than a Darlington FC season highlights DVD. [Mar 2010, p.95]
  3. Every puzzle can be finished by anybody relatively clever in about an hour, after which there's practically nothing else to do. Add to this the very cheap feel of the game and it's probably not something you'd want to spend points on.
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