Metascore

Generally favorable reviews - based on 40 Critics What's this?

User Score

Generally favorable reviews- based on 11 Ratings

  • Summary: Set out on an adventure amid floating islands and witness a world brought to life by renowned designers and animators. Battle robot enemies, build your strength and undertake quests as you journey through the Shepherd Republic and meet fascinating characters. Take control of Red as hes drawn into an epic tale and becomes responsible for the fate of the world. Compete with friends who own Solatorobo in all-action races round circuits floating in the sky. Expand
Score distribution:
  1. Positive: 27 out of 40
  2. Negative: 2 out of 40
  1. Dec 15, 2011
    100
    A great swan song for the DS. Its production values are stellar, the game plays very well, and is chock-full of some sweet content. Plus, it's literally as close to MegaMan Legends 3 that any 3DS owners are likely to get in terms of play, style, and overall feeling.
  2. Nov 13, 2011
    85
    CyberConnect2 did a great job and hopefully Solatorobo will not be forgotten as its predecessor, because of the games of the last gasp of the DS, this one is certainly worth the investment.
  3. Sep 26, 2011
    70
    Solatorobo is a carefree, fun experience, a portal directly to our childhood. There's something endearing about the characters and their growth that still holds a special place in our heart.
  4. Oct 3, 2011
    40
    Why settle for this shallow, repetitive interactive adaptation?

See all 40 Critic Reviews

Score distribution:
  1. Positive: 1 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 0 out of 1
  1. This review contains spoilers, click expand to view. Really shines in creating a vibrant and engrossing world. The characters themselves are pretty standard archetypes for the genre, furry status notwithstanding, but done reasonably well; they always seem like they're acting in accordance with their own motivations and the world they live in, instead of doing things because other similar characters from other works would have, so in that respect despite being unoriginal they are still very solid characters.

    As for the story, I really loved the 11th hour reveal defining the origins of the world. A lot of people I know hated it; it is indeed largely "superfluous"; however, it is a clever twist which adds to the weight of the game's messages (and it does have several, although they are pretty minimal and conventional and easy to miss). It also explains much, perhaps some of it not actually needing explaining. As I said at the beginning of this review though, the main strength of the game is its world, and the reveal at the end is an extension of that.

    As for gameplay: the mechanics are developed and smooth, but the difficulty curve is nonexistent, and the game holds your hand in many ways that can get annoying over time. This game is very much not recommended if you're solely or mostly interested in complex, engaging gameplay. It falls closer to interactive story than it does to game in many senses, so if that's not your bag, then go ahead and skip it, but you will be missing out on getting to explore a very unique and interesting world.

    A minor nitpick goes to the bizarre flourishes of homophobia and transphobia displayed by the protagonist and partly the game itself, including a gay man who is constantly making Red uncomfortable by flirting with him, and a main character who dresses and looks male while being biologically female. This second item is particularly bizarre because it comes as a big reveal complete with Red chastising her for "deceiving" him, but is then suddenly and completely dropped from the story, with the character in question starting to wear female stereotypical clothing. It almost feels like, in an otherwise ruthlessly consistent and well developed game world, there was a brainstorming session where some upper level boss went "wouldn't it be hilarious if...?", and it just sort of got shoehorned into the game.

    I deeply enjoyed it and would recommend it to anyone with a serious interest in any of the main underlying aesthetics/genres (steampunk, furry, mecha, etc) as well as anyone interested in experiencing a unique world. I tend to enjoy games more for their world than anything else though, and your mileage may vary. Kind of wish there was merchandise available for the game stateside, I would totally buy a wall scroll.
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