Generally favorable reviews - based on 40 Critics

Critic score distribution:
  1. Positive: 27 out of 40
  2. Negative: 2 out of 40
  1. Sep 27, 2011
    Solatorobo is slow to get going, and neither the combat nor the puzzles are ever anything more than mildly challenging. But it's a true original, beautiful to look at, lovingly made, characterful and always ready to surprise you with some mad, bizarre new idea.
  2. Jul 13, 2011
    It may not offer much of a challenge, but Solatorobo: Red the Hunter has enough variety and quirky charm to stand out from other action RPGs.
  3. Oct 11, 2011
    I can't marshal too much frustration at Solatotobo, even if I'm bothered by its overly simplistic mechanics. It's a fun introductory action/RPG, but experienced players should consider a more sophisticated title. That is, unless you love your game heroes to be covered in fur.
  4. Jul 6, 2011
    It feels familiar, but it's unlike anything else - and even on DS, where good RPGs are plentiful, this is in the top tier. It should have been called Awesome Robot-Riding Dog Adventures, of course. But you can't have everything.
  5. Sep 27, 2011
    A high-energy romp with a fun, 90's anime style story (the G Gundam references are much-appreciated), easy to grasp mechanics, and plenty of things to find and collect. But I think its real strength is that lush world and the truly outstanding cel-shading, which makes me want to take back every bad word I ever said about the Nintendo DS and its 3D graphical capabilities.
  6. Oct 25, 2011
    Solatorobo: Red the Hunter is easy to play and appropriate for all ages.
  7. Oct 11, 2011
    It's easy to pick up, simple to get a hold of, and while it's not terribly challenging, it's fun. That's perfect for the DS, if that's what you expect from the handheld.
  8. Sep 28, 2011
    If you can get over a cast of characters talking and talking and talking but not really saying much of anything, you may find Solatorobo much more enjoyable than I did -- though the game's patronizing insistence on holding your hand through just about every challenge can be just as frustrating.
  9. Jul 25, 2011
    A fantastic-looking RPG, packed with innovation and able to grab your attention. [Sept 2011, p.95]
  10. Jul 11, 2011
    It's hard to define Solatorobo: Red the Hunter as some sort of "big surprise", since we already knew the qualities of CyberConnect2's last effort. The partnership with a range of well-known japanese artists led to something great for the Nintendo DS from a graphics standpoint, and the overall experience is engaging and fun.
  11. Sep 26, 2011
    Solatorobo is a carefree, fun experience, a portal directly to our childhood. There's something endearing about the characters and their growth that still holds a special place in our heart.
  12. Jul 8, 2011
    A great roleplaying action game, with a very well told and structured story, and lots of additional missions which guarantee a lot of hours of play.
  13. Jul 27, 2011
    Solatorobo's short attention span is occasionally 
its undoing – good ideas and mechanics are dropped 
as readily as bad – and the button-mashing combat 
can occasionally fatigue, but this is an adventure both 
epic and bite-sized, with the kind of charm that 
makes its weaknesses easy to forget, and hard 
not to forgive.
  14. Aug 8, 2011
    Rich in character while on minimum wage mechanically. [Issue#112, p.114]
  15. Jul 1, 2011
    From skepticism to surprise. That's the road that players will experience if they choose to try one of the best RPG games for DS during its final steps in the industry. A long, varied and visually impressive title.
  16. Sep 1, 2011
    Solatorobo was clearly a labor of love for its developers, and their enthusiasm for its world, characters, and play mechanics shines through in every moment of the game. [Sept 2011, p.80]
  17. Oct 3, 2011
    Why settle for this shallow, repetitive interactive adaptation?
  18. Jul 20, 2011
    Solatorobo: Red the Hunter can be warmly recommended to all fans of fantasy and RPGs on NDS. The game offers an awesome story, a beautiful world, and a lot of quests.
  19. Dec 30, 2011
    Solatorobo is a title full of great ideas, which were wasted with shoddy execution. Nevertheless, those interested in games with great stories should check it out.
  20. Jul 13, 2011
    Solatorobo is the typical DS hidden gem. A very nice adventure with a fascinating story and good characters, and a peculiar fighting system. There is a very strange but also very welcome surprise at the end of the game. I don't want to spoil it but... let's just say that maybe the end it's not what it seems!
  21. Jul 16, 2011
    A game that we highly recommend. It has been crafted with care and in painstaking detail, incorporating a lengthy, well-written story with engaging battle mechanics and an impressive variety of quest styles.
  22. 75
    There are moments where it can feel more than a bit uninspired, and many times the tasks Red and company have to take on seem beyond trivial. The difficulty is sorely lacking. The gameplay needs more diversity. And while the story is enjoyable it's hardly award winning. Yet, at some point in the second half of the game I found myself having a pretty good time.
  23. 70
    Consistently surprising, technically accomplished and instantly likeable, this portable adventure has more good ideas than it seems to know what to do with.
  24. Jan 23, 2012
    There were interesting ideas-and a very pretty opening video-but everything about Solatorobo felt…flat.
  25. Spirited, full of life and packed with ideas, this is one-of-a-kind.
  26. Aug 15, 2011
    While the game is trivially easy and it's frustrating that so many of its mistakes were easily avoidable, the fun combat, huge variety of missions, great graphics and instant likeability make this a little gem of a game that comes recommended.
  27. Jul 6, 2011
    A rugged, handsome and confident adventure that while not the deepest or most original game, still wears its heart on its sleeve for all to see. [July 2011, p.62]
  28. Jul 6, 2011
    To celebrate its 15th birthday, CyberConnect2 went all-out in order to father a spiritual follow-up to its original game Tail Concerto, full of love and passion. Pretty, with a world that shares some common traits with the work of H. Miyazaki, and an accessible yet satisfying action gameplay and nice characters, it's a perfect game to offer to younger gamers... if you can't bear to play a talking dog yourself.
  29. Dec 15, 2011
    A great swan song for the DS. Its production values are stellar, the game plays very well, and is chock-full of some sweet content. Plus, it's literally as close to MegaMan Legends 3 that any 3DS owners are likely to get in terms of play, style, and overall feeling.
  30. Aug 25, 2011
    If you own a Nintendo DS, Solatorobo is a unique, fun and mandatory experience.
User Score

Generally favorable reviews- based on 19 Ratings

User score distribution:
  1. Positive: 1 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 0 out of 1
  1. Jul 12, 2012
    This review contains spoilers, click full review link to view. Really shines in creating a vibrant and engrossing world. The characters themselves are pretty standard archetypes for the genre, furry status notwithstanding, but done reasonably well; they always seem like they're acting in accordance with their own motivations and the world they live in, instead of doing things because other similar characters from other works would have, so in that respect despite being unoriginal they are still very solid characters.

    As for the story, I really loved the 11th hour reveal defining the origins of the world. A lot of people I know hated it; it is indeed largely "superfluous"; however, it is a clever twist which adds to the weight of the game's messages (and it does have several, although they are pretty minimal and conventional and easy to miss). It also explains much, perhaps some of it not actually needing explaining. As I said at the beginning of this review though, the main strength of the game is its world, and the reveal at the end is an extension of that.

    As for gameplay: the mechanics are developed and smooth, but the difficulty curve is nonexistent, and the game holds your hand in many ways that can get annoying over time. This game is very much not recommended if you're solely or mostly interested in complex, engaging gameplay. It falls closer to interactive story than it does to game in many senses, so if that's not your bag, then go ahead and skip it, but you will be missing out on getting to explore a very unique and interesting world.

    A minor nitpick goes to the bizarre flourishes of homophobia and transphobia displayed by the protagonist and partly the game itself, including a gay man who is constantly making Red uncomfortable by flirting with him, and a main character who dresses and looks male while being biologically female. This second item is particularly bizarre because it comes as a big reveal complete with Red chastising her for "deceiving" him, but is then suddenly and completely dropped from the story, with the character in question starting to wear female stereotypical clothing. It almost feels like, in an otherwise ruthlessly consistent and well developed game world, there was a brainstorming session where some upper level boss went "wouldn't it be hilarious if...?", and it just sort of got shoehorned into the game.

    I deeply enjoyed it and would recommend it to anyone with a serious interest in any of the main underlying aesthetics/genres (steampunk, furry, mecha, etc) as well as anyone interested in experiencing a unique world. I tend to enjoy games more for their world than anything else though, and your mileage may vary. Kind of wish there was merchandise available for the game stateside, I would totally buy a wall scroll.
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