Spider-Man 2 DS


Mixed or average reviews - based on 46 Critics

Critic score distribution:
  1. Positive: 12 out of 46
  2. Negative: 9 out of 46
Buy On
  1. 72
    After the initial wow factor has worn off, however, you’ll find an average game underneath the best-animated graphics you’ve ever seen on a handheld.
  2. It's hampered by some level design issues, but that shouldn't stop you from picking the game up. Gorgeous and fun to play, your spidey senses will definitely be tingling.
  3. 70
    Unfortunately, Spider-Man might be able to temporarily slow down time, but there's nothing he can do about the irritating clock countdown in most levels. The age-old developer's trick of imposing an artificial deadline to extend longevity lives on in this game, and it's just as frustrating as ever.
  4. Nintendo Power
    Most missions have you searching high and low for scattered enemies or citizens in need, which can get unreasonably tricky in time-limited situations. [Feb 2005, p.114]
  5. 70
    The action is solid—we actually enjoyed the old-school game play—but the sprawling level design cramped our fun. If you miss one of the hostages (and you will), plan on spending about 10 minutes backtracking. Ah, good times.
  6. It’s mostly 2D, it makes minimal use of the DS’s unique features and there’s nothing here that you haven’t seen before.
  7. A decent game, better then the PSP version only because it does try to expand the gameplay by utilizing the DS’s touch pad.
  8. AceGamez
    A decent enough game in its own right; inarguably flawed but offering up a decent enough challenge and more wisecracking, wall-crawling, web-slinging, redhead-snogging action than you can shake a genetically altered spider's web at... in other words, it's worth checking out.
  9. Much like its console counterpart, gameplay will get repetitive. Unforgivable enemy fights cause an excessive amount of cheap deaths, and the crushing difficulty does all but help the situation.
  10. Defeat twenty muggers and save twenty innocents and make it to the end of the level in four minutes? Tossing down a controller is one thing, flinging a brand new piece of hardware a the nearest hard surface just isn’t possible.
  11. 65
    So if you don't mind a little bit of slow-paced memorization, there's a solid game here that will provide a lot of fun. It's just a shame that some of the levels don't leave more wiggle room to accomplish objectives in even slightly different ways.
  12. 60
    A reasonably solid action game with some extremely annoying but often fun elements. There's no doubt that with some ingenious multiplayer modes and some creative thought behind a better set of touch-screen features that Spider-Man 2 would have faired much better overall as an entertaining piece of software on the Nintendo DS.
  13. The game never develops into a solid experience, thanks to a host of design flaws that clash directly with the impressive technology.
  14. Yet while Spider-Man 2 sure looks great, it suffers from extremely frustrating level design (and it doesn't really take advantage of the dual-screen layout of Nintendo's new portable, either). Some of these levels can be so annoyingly difficult that they'll make you want to wreck your brand-new Nintendo DS.
  15. Cheat Code Central
    While it's not short on game, it does come up short on gameplay, and that's the important thing. It's fun to swing around the pseudo 3D cities, but the level of difficulty unhinges things later on.
  16. Game Informer
    The level designs are simply atrocious and have no flow to them whatsoever. [Jan 2005, p.145]
  17. The story is kind of an afterthought, and distracts from the gameplay more than it adds to it.
  18. The game just doesn't come through like it had the potential to do. Spider-Man 2 just didn't take advantage of the new hardware and left us with a very average side scrolling action game.
  19. 60
    Obviously a game that was rushed out of development way too early.
  20. In the grand scheme of things it's pretty forgettable stuff and will be forgotten once the better, DS-focused, games start rolling out. [NGC Pocket]
  21. It has the ingredients of a good platform game: good graphics and controls, but unfortunately, poor level execution and weak audio take away from the game.
  22. 55
    The words: unfinished, short, below par, and disappointing come to mind after spending a few hours playing around with Spider-Man 2 DS.
  23. Fighting is rather dull and uninspired. It's often difficult to time your attacks as Spider-Man is unresponsive and doesn't always do what you want him to.
  24. But the frustration that the average player will feel with the level design, and the lack of a map to help him navigate those levels, is going to truly test his ability to resist the temptation to throw his shiny new toy.
  25. Spider-Man's been done much better - even on the lesser GBA hardware - than in this obviously rushed and not terribly inspired game.

Awards & Rankings

#11 Most Discussed DS Game of 2004
User Score

Mixed or average reviews- based on 6 Ratings

User score distribution:
  1. Positive: 2 out of 4
  2. Negative: 1 out of 4
  1. RyanJ.
    Feb 28, 2006
    It's pretty good on graphics,but does not do well on game play. You need more to do like run around New York or something like that.
  2. BoH.
    Jun 13, 2005
    This is one of the most irritating games I've ever played. The level designs are terrible. Endlessly running back and forth through a This is one of the most irritating games I've ever played. The level designs are terrible. Endlessly running back and forth through a level trying to find a bad guy tucked away in some corner is an absolutely poor excuse for extending gameplay. The only reason I gave this a 1 is because Spider-Man is cool and he moves around the environment just like you would expect Spider-Man to do. Other than that, there's no reason to waste your time or money with this title. Full Review »
  3. StevenJ.
    Jan 30, 2005
    Great launch title. Beautiful graphics. Lots of fun to play. This game is hard, but at least it's challenging.