Metascore
61 out of 100

Mixed or average reviews - based on 46 Critics

Critic score distribution:
  1. Positive: 12 out of 46
  2. Negative: 9 out of 46
  1. 65
    So if you don't mind a little bit of slow-paced memorization, there's a solid game here that will provide a lot of fun. It's just a shame that some of the levels don't leave more wiggle room to accomplish objectives in even slightly different ways.
  2. Spider-Man's been done much better - even on the lesser GBA hardware - than in this obviously rushed and not terribly inspired game.
  3. A decent enough game in its own right; inarguably flawed but offering up a decent enough challenge and more wisecracking, wall-crawling, web-slinging, redhead-snogging action than you can shake a genetically altered spider's web at... in other words, it's worth checking out.
  4. Defeat twenty muggers and save twenty innocents and make it to the end of the level in four minutes? Tossing down a controller is one thing, flinging a brand new piece of hardware a the nearest hard surface just isn’t possible.
  5. While it's not short on game, it does come up short on gameplay, and that's the important thing. It's fun to swing around the pseudo 3D cities, but the level of difficulty unhinges things later on.
  6. It’s one of the hardest 2D platformers this side of "Viewtiful Joe" and while the game seems slightly short, it takes quite a while to play through it successfully.
  7. Fighting is rather dull and uninspired. It's often difficult to time your attacks as Spider-Man is unresponsive and doesn't always do what you want him to.
  8. Looks incredible and controls fairly well. However poor level design, limited tasks and a sometimes frustrating difficulty level manage to hamper to overall feel.
  9. The game just doesn't come through like it had the potential to do. Spider-Man 2 just didn't take advantage of the new hardware and left us with a very average side scrolling action game.
  10. The story is kind of an afterthought, and distracts from the gameplay more than it adds to it.
  11. Combat is sloppy, with poor hit detection and enemies that score cheap shots; all of the fun special moves have to be unlocked, which requires meeting unreasonably difficult time and health goals; and most of the levels devolve into tiresome thug/robot hunts.
  12. It offers enough action for fans of brawlers to sink their thumbs and teeth into, and its controls are simple and intuitive enough for a novice to pick up and enjoy. Spider-Man 2 is one of the most enjoyable DS launch titles, and even outside of that thinking it is a tremendous effort and a fabulous game.
  13. 40
    The problem is that the level design is so unforgiving and linear that most players won’t bother to see all the graphic panache the game offers.
  14. Using a masterful combination of web shoot and D-pad combinations you can swing, or zip line vertically or horizontally across rooms. Everything feels so natural, just like a full-size console. Some of this can be attributed to the DS design but there is no denying that the design team put a lot of effort into the gameplay mechanics.
  15. The level designs are simply atrocious and have no flow to them whatsoever. [Jan 2005, p.145]
  16. A frustrating platformer with broken combat, repetitive missions and a totally misused second screen.
  17. 55
    The words: unfinished, short, below par, and disappointing come to mind after spending a few hours playing around with Spider-Man 2 DS.
  18. It’s mostly 2D, it makes minimal use of the DS’s unique features and there’s nothing here that you haven’t seen before.
  19. 40
    The most prominent problem Spider-Man 2 suffers from is its convoluted indoor levels. Oftentimes, you need to search areas for a set number of criminals to bop or hostages to free. But without a map to consult, too much time is spent frustratingly backtracking and combing through every nook and cranny you've already visited.
  20. It's hampered by some level design issues, but that shouldn't stop you from picking the game up. Gorgeous and fun to play, your spidey senses will definitely be tingling.
  21. In the grand scheme of things it's pretty forgettable stuff and will be forgotten once the better, DS-focused, games start rolling out. [NGC Pocket]
  22. Full credit to Vicarious Visions for creating a whole new game instead of porting the GameBoy Advance version to the DS but, unfortunately, it’s hard to tell what it achieved by doing so. [Jan 2005, p.121]
  23. But the frustration that the average player will feel with the level design, and the lack of a map to help him navigate those levels, is going to truly test his ability to resist the temptation to throw his shiny new toy.
  24. Yet while Spider-Man 2 sure looks great, it suffers from extremely frustrating level design (and it doesn't really take advantage of the dual-screen layout of Nintendo's new portable, either). Some of these levels can be so annoyingly difficult that they'll make you want to wreck your brand-new Nintendo DS.
  25. 60
    A reasonably solid action game with some extremely annoying but often fun elements. There's no doubt that with some ingenious multiplayer modes and some creative thought behind a better set of touch-screen features that Spider-Man 2 would have faired much better overall as an entertaining piece of software on the Nintendo DS.
  26. A decent game, better then the PSP version only because it does try to expand the gameplay by utilizing the DS’s touch pad.
  27. There's no entertainment in combing through a burning building for five victims or hunting down the twenty-three convicts that just escaped from a bus, especially after you've spent five minutes trying to find that last victim. More infuriating is when you finally find that last victim or bad guy, only to die and have to repeat the whole process.
  28. Easily the most impressive feature of the graphics is the level of detail with the fluid motion with all the characters in the game. It's almost a combination of 2D characters running around in a 3D world, but there's no denying that the graphics are amongst the best on hand-held devices at this time.
  29. This is a gaming thoroughbred that will demand you feed it over the holiday season. If your first priority this week is the DS, make your second one a copy of Spider-Man 2. It’s the game that will show your friends what the hardware truly can do.
  30. Its nice to see a launch title take advantage of all the bells and whistles of a new platform so well. Spider-Man 2 has really set itself apart from the long list of planned DS launch titles. I give it the thumbs up.
User Score

Generally unfavorable reviews- based on 5 Ratings

User score distribution:
  1. Positive: 2 out of 4
  2. Negative: 1 out of 4
  1. RyanJ.
    7
    It's pretty good on graphics,but does not do well on game play. You need more to do like run around New York or something like that.
  2. BoH.
    1
    This is one of the most irritating games I've ever played. The level designs are terrible. Endlessly running back and forth through a level trying to find a bad guy tucked away in some corner is an absolutely poor excuse for extending gameplay. The only reason I gave this a 1 is because Spider-Man is cool and he moves around the environment just like you would expect Spider-Man to do. Other than that, there's no reason to waste your time or money with this title. Full Review »
  3. StevenJ.
    9
    Great launch title. Beautiful graphics. Lots of fun to play. This game is hard, but at least it's challenging.