Metascore
60

Mixed or average reviews - based on 14 Critics

Critic score distribution:
  1. Positive: 2 out of 14
  2. Negative: 3 out of 14
  1. All in all, Steal Princess is a game the likes of which I haven't seen for years, and it manages to feel fresh and familiar at the same time.
  2. A great challenge, so long as you don’t mind some headaches.
  3. This could be one of those slow-burning games you come back to in between more involving titles. [June 2009, p.81]
  4. Sure, the levels may be insanely hard and somewhat repetitive, but it seems there’s always something bringing you back to the world of Steal Princess. The level editor is also a great reason to return to this game.
  5. Steal Princess is the type of Nintendo DS game that could have really been amazing but, thanks to a number of annoying issues, it begins to wear out its welcome a bit too soon. Still, a handful of fun levels and a great level editor are enough to make this a game you should not dismiss.
  6. 67
    I feel like many of the Atlus faithful will be disappointed that this is the ultimate product they waited through so many delays to finally have the chance to play.
  7. The map-making function is a stroke of genius, but this curious title is neither big nor clever enough to steal our heart. [July 2009, p.75]
  8. A lot of these puzzles are downright cruel. [May 2009, p.89]
  9. If for no other reason, Steal Princess is appealing to puzzle/platformer fans who want to see a daring approach to genre blending. The platforming elements just stop the game from living up to its potential.
  10. 60
    Steal Princess is a game that has decent, challenging puzzles, but may leave you falling flat into a bottomless pit as a 3D platformer. [Apr 2009, p.80]
  11. Nice concept, but a clumsy realization, with too many issues regarding control scheme and variety.
  12. 40
    Most of the maps can be completed in under a minute and almost all of them in fewer than two.
  13. Avoid this one, and hope we'll see a better effort out of Climax in the near future.
  14. 30
    Steal Princess's entire structure is antithetical to exploration and its mechanics are more often infuriating than not.

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