• Publisher: Konami
  • Release Date: Mar 20, 2007

Generally unfavorable reviews - based on 15 Critics

Critic score distribution:
  1. Positive: 0 out of 15
  2. Negative: 12 out of 15
Buy On
  1. Without strong strategic elements, an enemy AI with back-bone, a solid presentation, or any idea of pacing (or fun for that matter), Steel Horizon merely sputters around in a sea of its own monotony. Go play Advance Wars instead and leave this on the shelf.
  2. When a game can’t hold your attention past the tutorial you should probably leave it on the shelf.
  3. Steel Horizon sinks like the Titanic, but I can guarantee you that no one will glorify this disaster.
  4. 40
    If you’re really into battleship warfare, or looking for something to get your grandfather who’s a World War Two navy vet that needs something else to play on his DS besides Brain Age, you’ll like this game. Everyone else should go play Advance Wars: DS or one of its earlier titles.
  5. Floating adrift in the middle of the Pacific would rival the entertainment value of this strategy-less strategy game.
  6. 35
    Don't waste your time – life in the Navy is just too boring.
  7. There's no sense of joy or satisfaction when you finish a mission—only relief. However, beating one mission will only present you with one that's even longer and more complicated that the previous one. So why even bother with starting the first mission at all?
  8. 40
    The missions feel boring and repetitive after a while, and the combat is a mess. While the story is solid, and the overall presentation of the game is pretty good, the floundering gameplay manages to sink the entire fleet.
  9. 40
    Every mission just ends up being like the previous one in terms of strategy. Unless you're the type of person who likes collecting all sorts of WWII naval memorabilia, I can't see anyone enjoying this game after the first couple of battles.
  10. 30
    The muddy controls alone are enough to sink this game. Add to that the slow, insomnia-curing pacing of the gameplay, and it's easy to see that this ship is taking on water fast.
  11. Nintendo Power
    Steel Horizons, a WWII naval combat game, attempts to bypass that balancing act by integrating classic turn-based map movement with the urgency of "real-time" battles--and ends up delivering a hollow experience on both counts. [Apr 2007, p.85]
  12. A good strategy game will stretch the mind here and there. In theory, tactics should be applicable with actual results. In the simplest terms, strategy games should require strategy to play. Perhaps Konami thought they could slide by, being the only new game in town.

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