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Super Robot Taisen OG Saga: Endless Frontier Image

Mixed or average reviews - based on 22 Critics What's this?

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Generally favorable reviews- based on 20 Ratings

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  • Summary: Super Robot Taisen OG Saga: Endless Frontier is a unique sci-fi/fantasy RPG that takes players across a variety of worlds, ranging from an apocalyptic wasteland covered with the hulks of downed spaceships to a fantastical place of fairy tales and dark magic. Join Haken Browning: gunslinger, professional bounty hunter, and amateur ladies' man, along with his motley crew of robots, were-beasts, secret agents, and busty princesses as they delve deep into the mysteries of how their worlds came to be and face a threat that imperils the multiverse. [Atlus USA] Expand
Score distribution:
  1. Positive: 12 out of 22
  2. Negative: 1 out of 22
  1. 90
    Super Robot Taisen OG Saga: Endless Frontier succeeds in trying something new and making it work.
  2. 87
    Despite the strange premise, the odd combination of franchises, and the gameplay departure from the main Super Robot series, Super Robot Taisen OG Saga: Endless Frontier manages to thoroughly strike a blow at the JRPG mold while maintaining a level of fun uncommon in RPGs.
  3. The difficulty you can take on a case by case basis. It'll be a detraction for some and positive for others. In the sea ofRPGs on the DS, SRT does a good job standing out.
  4. Even after performing the same attack for the hundredth time, Super Robot remains easy, and sometimes, entrancing on the eyes.
  5. If you've played a lot of games in this genre, it's refreshing to finally find one that's willing to crack a smile. [May 2009, p.87]
  6. If you can get past the blatant T&A talk that happens on every other line of dialog, you'll find a ton of fun battle system that the experienced gamer is going to sink their teeth in to. Everyone else is just going to see a bunch of anime and boobs and be repulsed.
  7. So the story is so-so and the characters are a bit over-the-top, and the levels are a bit dull, and there aren’t really that many “Super” robots, and the ones that are there are a bit less than super, but whatever.

See all 22 Critic Reviews

Score distribution:
  1. Positive: 3 out of 3
  2. Mixed: 0 out of 3
  3. Negative: 0 out of 3
  1. DalB
    May 9, 2009
    A very fun game for any anime fans, silly story full of sexual innuendos, but lots of humor. I'd say if you're looking for a break from the usual standard rpg, pick this up. Expand
  2. Nov 8, 2013
    The story is very interesting and the characters are charismatic.

    Battles are very fun but they suffer from two problems. First, you have
    to keep the enemy in the air most of the time, so it's not a natural battle. It's like playing with a Second, the game seems to have suffered from low budget because you fight with the same bosses over and over. Looks like the developers were looking to cut costs and have recycled many battles. Apart of these two things, the battles are really amazing with very well made hand draw animations and mechanics.

    Graphics remind of the 16 bits era, so if you play since that time you may feel nostalgic.

    There's also a lot of sexual references and focus on the females' breasts.

    If you're fan of JRPGs there's no doubt that you should play this game. If you can still find it on stores...
  3. Jan 26, 2014
    Compelling, witty dialogue and a spectacular yet intricate battle system elevate Endless Frontier above mediocrity.

    Let me briefly explain
    the battle system. You queue up a list of five attacks, select an enemy and hit the A button to initiate the first, which will launch the enemy skyward. When the attack animation winds down, tap A once more to begin the second queued attack move to continue juggling the enemy. The general aim is to keep the enemy in the air, as the more successive hits, the greater likelihood of landing criticals, and it prevents the enemy from prematurely ending your turn by evading.

    Sounds simple, and at first it is, the draw being the incredible over-the-top animations and manoeuvres on display. Later, however, as you learn more abilities to queue, discover different enemies have different weights (thus require varying timing to successfully juggle) and become skilled with using cancels, support moves, character switching and super-charged "overdrive" skills, it'll absorb you with its depth, and still continue to wow you with its audacious sprite work and animation.

    Bandai-Namco have also enlisted the talent of some smart translators, too. The sometimes lengthy dialogue sections are never rendered dull thanks to charming, funny writing that lends real colour to your party and the people they meet (and invariably fight) along their journey.

    The other major facets of the game bring it down a little; travelling holds little of interest and looks damn ugly, too. Towns are dotted among the landscape, but they consist of a static background and a menu that allows you to select the shop or the inn.

    Its good that these components take up the minority of your time with the game, then, as Endless Frontier's highs are so very soaring. I'd recommend this to anyone with a DS, JRPG fan or not.