User Score
8.2

Generally favorable reviews- based on 47 Ratings

User score distribution:
  1. Positive: 38 out of 47
  2. Negative: 3 out of 47
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  1. Oct 16, 2010
    7
    Fun and interesting, a little touchy on the control's though, how you can easily bust something you have been setting up by running into it. The glueing of objects took a little getting used to.
  2. Oct 15, 2010
    6
    Just for start, I totally love the first Scribblenauts game, I would rate that one 10/10, but the second Scribblenauts are simply not much fun and that's sad.
    I can't say it is a bad game, but as I played the first game, I can compare. So.... levels are restrictive, sometimes puzzle logic is quite weird, it's NOT MUCH FUN.... really interesting, after completing 7 galaxies I didn't enjoy
    Just for start, I totally love the first Scribblenauts game, I would rate that one 10/10, but the second Scribblenauts are simply not much fun and that's sad.
    I can't say it is a bad game, but as I played the first game, I can compare. So.... levels are restrictive, sometimes puzzle logic is quite weird, it's NOT MUCH FUN.... really interesting, after completing 7 galaxies I didn't enjoy the game very much.....and in comparison, first scribblenauts were extreme fun....
    I was expecting that adjectives will make the game godlike, but in fact it's opposite...
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  3. Apr 1, 2011
    6
    I thought the game was fun but needs somthing more and the people are cool and you can also do fun and safe things plus i like the game play and you could play this game for years weeks months hours
  4. Nov 19, 2013
    7
    Single Player/Multi Player (2/2)

    (If the single player is better than the multiplayer, review this section as if it had no multplayer) (If the multiplayer is better than the multiplayer, review this section as if it had no single player) Gameplay (2/2) Visuals/Story (0/2) (If the visuals are better than the story, review this section as if it had no story) (If the story is
    Single Player/Multi Player (2/2)

    (If the single player is better than the multiplayer, review this section as if it had no multplayer) (If the multiplayer is better than the multiplayer, review this section as if it had no single player)

    Gameplay (2/2)

    Visuals/Story (0/2)

    (If the visuals are better than the story, review this section as if it had no story) (If the story is better than the visuals, review this section as if the visuals didn’t matter)

    Accessibility/Longevity (2/2)

    (Review this section only on Accessibility if the game has no longevity) (Review this section only on longevity if the game isn’t accessible)

    Pricing (1/2)

    Wildcard (0)

    This is a guideline for how to properly review games. Many reviewers like to get a “feel” for a game, and arbitrarily give a game a score that they believe it deserves. This results in wildly different scores between different reviewers, and vastly different scores between similar games. This guideline addresses these problems and scores games fairly and consistently. This guideline also gives scores that are usually similar to the metacritic score.

    The review score is based out of 10 points. There are no “half” or 0.5 increments. It is impossible to have a score above 10 or below 0. The review score will change as the game gets new dlc, drops in price, or if more secrets are found through the game increasing its appeal.

    The scoring is split into 6 sections. The first five sections can add a possible 2 points to the final score. The first 5 sections are Single Player/Multi Player, Gameplay, Visuals/Story, Accessibility/Longevity, and Pricing.

    Notice that 3 of these sections have two parts. These particular sections will be scored based on the stronger part of the game of the two. For example, if a game has a lousy single player campaign, but an excellent multiplayer component, that section will be based solely on the multiplayer as if the single player did not exist. This allows games to be based on their own merits, as many unnecessary features are shoehorned into video games by publishers to reach a “feature quota”. Games that excel in both areas of a section don’t receive should be noted in the written review, but cannot increase the score past 2 in that section. However, it can be taken into account in the final section

    The final section can add 1, add 0, or subtract 1 to the final score. This final section is the “wildcard” section. This section is for how the reviewer “feels” about the game, but limits this only to this section, rather than the entire 10 point review. This section can include any positive or negative point that was not covered in the previous 5 sections.
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Awards & Rankings

12
9
#9 Most Discussed DS Game of 2010
27
#27 Most Shared DS Game of 2010
Metascore
81

Generally favorable reviews - based on 53 Critics

Critic score distribution:
  1. Positive: 43 out of 53
  2. Negative: 0 out of 53
  1. Mar 4, 2011
    80
    A very good game with loads of content to it. It can last you ages if you're the imaginative type who likes to play around with words and, quite simply, play god, and that imagination will be stretched by the game's demands for unique items. Super Scribblenauts is a sure bet if you're after a different sort of puzzle game.
  2. Jan 28, 2011
    80
    Not as revolutionary as the first game, but the addition of adjectives and a better control setup makes this a really good portable game.
  3. Jan 18, 2011
    60
    The potential of Scribblenauts is still inherently powerful and sure will attract the largest number of people, but it's regrettable that 5th Cell was not able to get rid of these approximations.