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Mixed or average reviews - based on 10 Critics What's this?

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  • Summary: Leave behind the past and embrace a future of unpredictable events, as you encounter unique worlds, endearing characters and challenging puzzles. For Kate Walker, a sophisticated New York Attorney, the Voralberg Toy Company acquisition seemed like an easy task: a quick stop-over to a small alpine village in France to buy-out an old toy factory, then straight back home to New York. But deep in the alpine valleys, Kate uncovers a secret which starts her on a fascinating quest of discovery. Due to an unexpected twist, her business trip quickly becomes a journey across land and time throwing all she values into question, while the deal she set out to sign becomes a pact with destiny. [The Adventure Company] Expand
Score distribution:
  1. Positive: 0 out of 10
  2. Negative: 5 out of 10
  1. By far the worst transition of the game, but still an interesting choice if you didn't play this great point and click adventure before.
  2. Best adventure game of 2002 comes with touch controls. Visual cuts are enormous but still the story and overall atmosphere are well worthy to try. Pixelhunting sucks! [Issue#173]
  3. In the end, it's almost worth mucking through the poor touch-screen controls and occasionally convoluted progression to experience the game in portable form. Syberia is a good game that's hampered by some distracting issues caused by the transition to the DS.
  4. 44
    Syberia is a gaming experience that really shouldn't be missed, just make sure you're playing on the PC where the game truly belongs.

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