• Publisher: Konami
  • Release Date: Mar 21, 2006
Tao's Adventure: Curse of the Demon Seal Image
Metascore

Mixed or average reviews - based on 28 Critics What's this?

User Score

Mixed or average reviews- based on 8 Ratings

  • Summary: Take on the role of Tao, a young magical student trying to master the Magical Arts. One day, the Demon Seal from a faraway Monster Tower cracked and let loose hoards of ferocious ancient monsters. In Tao's village, the village of the Bente Island, an extremely powerful monster curses the townspeople, including Tao's family, turning them all into stone. Tao must find a way to master the art of magic, repair the Demon Seal, destroy the curse and save his family. In order to break the curse, Tao must find the monster egg of the ancient monster that cursed his family, Straitser. With that egg, he can return to the village and the last remaining elders can break the evil curse, although if Tao does not return by the next full moon, the curse will never be broken. [Konami] Expand
Score distribution:
  1. Positive: 1 out of 28
  2. Negative: 10 out of 28
  1. If you don’t mind the style and feel of RPGs of days gone by, but with a unique twist thanks to the touch screen options, then Tao’s Adventure will happily fill the empty void in your DS library when it comes to genre.
  2. A playable, if uninspired game, and one that you should definitely pick up if you're in desperate need of a decent RPG for your DS.
  3. It overuses the air-spells (where you manually cast your own), but manages to maintain an interesting story, decent gameplay, sound, and graphics.
  4. Even if the magic drawing system was more than just a fancy way to select "fire" or "cure," it wouldn’t change the fact that this is just a poor RPG with little more than floor after floor of bashing monsters one at a time.

See all 28 Critic Reviews

Score distribution:
  1. Positive: 4 out of 4
  2. Mixed: 0 out of 4
  3. Negative: 0 out of 4
  1. R.P.
    10
    Great, love it no mater what "they" say.
  2. ZurellV.
    8
    It's a sequel to the PS's Azure Dreams and despite what the other magazine and web reviews say, this game was well done and true to the Azure series in the mid 90's. The menu controls I wished were a little bit user-friendly but overall it's a pleasant and suprisingly addictive rpg for dungeon fans. Expand
  3. EricM.
    8
    This is a fun game in the genre of the dungeon crawler. Based on Azure Dreams, it's like half a sequal. You keep your levels this time, you monsters don't lose MP just for being collared the exp rewards don't lesson when you have one or both or your monsters collared. Missed is the random dungeon floors and their earthquakes and the subquests to earn the favor of a girl. As for dying I also enjoy going back to the last save versus waking up sans your equipment. If you enjoy these kinds of games and like Azure Dreams then Tao is worth checking out.. You will have to get used to using the touch screen to play though. Expand
  4. NiceGuy
    7
    I enjoyed and/or tolerated every aspect of the game except for 3 critical issues. I wish some sort of game mechanic made drawing out your spells necessary, as it is, it has no value other than replacing a spell selection menu. There's very few places in the entire game that put you in unique tactical situations. And save points are a pet peeve of most gamers, and this game provides one that is really difficult not to be annoyed with over time. As the mixed reviews will testify, this is not a game for everyone. You must be able to enjoy slower paced games, and you must have a high tolerance for repetition. If you have both of those qualities, you'll find a lot of subtle things within the game that make it enjoyable. If you don't possess those traits, odds are you'll never complete the game and never give the game a second thought. In a nutshell, this game is a mix of Diablo, Pokemon, and Final Fantasy Tactics, but unfortunately, isn't quite as good as any of it's parents. Expand