Metascore
65

Mixed or average reviews - based on 20 Critics

Critic score distribution:
  1. Positive: 6 out of 20
  2. Negative: 2 out of 20
  1. A surprisingly deep dungeon crawler that makes ample and ingenious use of the DS’s touch-screen. The game plays well, sounds awesome, and looks absolutely stunning on Nintendo’s handheld wonder, and if it were not for a handful of nagging annoyances, it would be getting top honors.
  2. If the movie delivers as well as the DS version of the game did, I’ll be a very happy camper.
  3. Though the game does have its quirks, both in its interface and the overall congruity of its various gameplay elements, it is overall a very tight game and offers gamers of any age an enjoyable experience.
  4. A fundamentally solid game that does a good job of integrating the material of the film with solid gameplay. The presentation is especially impressive for a portable game.
  5. As with many movie games, Narnia has a large helping of content but a rushed interface. Controls are slow and a bit unresponsive, and the inability to pause during menu management is confusing.
  6. A perfectly fun dungeon crawler-style game, and probably about as close as you'll get to "X-Men Legends" on the DS.
  7. 72
    The combat system is diverse enough to keep players interested, but is plagued with nagging issues on the most basic of levels. Control simply needs to be tighter, and the overall speed should have been turned up a few notches.
  8. If you don't find monotonous dungeon-hacking, you'll find the RPG elements and use of the DS's features rewarding. [Jan 2006, p.115]
  9. There are some satisfying moments in the game, but it is so generic and bland that probably only fans of the story will find it very entertaining.
  10. Those who aren’t fans of mindlessly pressing a button to gain another level will be better off with another game this holiday season.
  11. Just when you reach your breaking point the game changes up just enough to make you continue.
  12. 65
    For every new innovation, solid gameplay design, and visual accomplishment, there’s another half-hour of gameplay that seems just like the last.
  13. When all is said and done, Narnia for the DS isn't a bad game, there's just little outstanding about it.
  14. The storybook charm of Narnia quickly fades away, leaving a fairly average game that doesn't do much to complement the movie.
  15. A big mix of somewhat clumsy gameplay and great use of the environmental conditions of the land of Narnia.
  16. It is better than most movie-to-game translations but it still lacks significant polish. There are just too many annoying things in this game that can’t be ignored.
  17. It would almost be a extraordinary game to play if only it weren't for the game's bouncy difficulty levels, slightly sluggish gameplay when groups of enemies are present and the requirement of all players having separate game cards.
  18. 50
    Chronicles of Narnia presents a few neat ideas that should be used in future games from this genre, but there are far too many issues that out weigh the good.
  19. 40
    No care was taken to immerse players into the world they've lived with since Lewis' tale was first published. And that's a shame.
  20. The graphics are there, as is some of the sound, and a few decent gameplay elements, but the boring combat system, repetitive scenery, and horrible menu set up really keeps the game from ever becoming more than a mediocre waste of time.

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