Metascore
90

Universal acclaim - based on 57 Critics

Critic score distribution:
  1. Positive: 56 out of 57
  2. Negative: 0 out of 57
  1. 60
    But Zelda: Phantom Hourglass goes the opposite extreme, and turns sailing into a boring and utterly joyless exercise in line drawing. Basically, instead of controlling the ship directly, you'll merely draw your route on the touchscreen and watch your ship travel to that destination.
User Score
8.0

Generally favorable reviews- based on 361 Ratings

User score distribution:
  1. Positive: 82 out of 105
  2. Negative: 11 out of 105
  1. Crazyqazqaz
    Oct 27, 2008
    10
    Zelda games are famous for having incredibly long story lines, mind boggling puzzles, scores of mini-quests and the notorious Water Temples Zelda games are famous for having incredibly long story lines, mind boggling puzzles, scores of mini-quests and the notorious Water Temples that consume hours of your life and have even been made into a slang (if a bit underused) term for something incredibly difficult. This, though, is a breath of fresh air. The game is lovingly crafted using bright, welcoming colours and a story line that manages to be genuinely funny while being brilliantly unpredicable. The control scheme is fabulous, I really can't see what people have been complaining about. It isn't overly difficult but not a total breeze either. It will stump you at times, but that is nothing that a little creative thought and a small amount of thinking outside the box won't solve. A brilliant little game, can't praise it enough! Full Review »
  2. JohnnyK.
    Oct 5, 2007
    10
    Awesome zelda game, sweet graphics and control. Defenitely a must-buy
  3. Oct 21, 2012
    6
    The only member of the franchise I can't stand. The gameplay itself works fine, being controlled entirely on the touch screen except whenThe only member of the franchise I can't stand. The gameplay itself works fine, being controlled entirely on the touch screen except when using items. Everything else annoys me, though. The over world is the worst in the franchise, the puzzles were pathetically easy, the music sucks, the Temple of the Ocean King got annoying really fast, and the plot felt like an excuse to play the game. Probably what annoys me the most, though, is how, while it has good replay value, I have no real incentive to play it. Other Zelda games that I've already experienced gave me a feeling of adventure when I replay them like Majora's Mask or Wind Waker. This one just bores me. In conclusion, it's a functional game, but falls flat just about everywhere else. Full Review »