The Legend of Zelda: Spirit Tracks Image
Metascore
87

Generally favorable reviews - based on 75 Critics What's this?

User Score
7.9

Generally favorable reviews- based on 191 Ratings

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  • Summary: The Legend of Zelda: Spirit Tracks sets hero Link on a daring new adventure. The game provides players with a new story, more puzzles and even a new mode of transportation. In this game, Link voyages by train, which offers up new possibilities for problem-solving. The game has the same lookThe Legend of Zelda: Spirit Tracks sets hero Link on a daring new adventure. The game provides players with a new story, more puzzles and even a new mode of transportation. In this game, Link voyages by train, which offers up new possibilities for problem-solving. The game has the same look and feel established in Phantom Hourglass. Link has a valuable new companion. While navigating dungeons, he's accompanied by a Phantom, a hulking suit of armor that responds to his commands. Players can tap the Phantom to take command of him, then draw a line on the touch screen to direct him where to go. The stout Phantom can walk through fire or lava, be used as a platform to carry Link above dangers, or even run interference to block Link from harm. When Link conducts the train, players enjoy a satisfying combination of action and real-time puzzle solving as they determine which track to take and how to best manipulate their speed. When on the train, Link must plot the best route to the end of the line around ever-moving obstacles. While en route, Link might need to fire an onboard cannon at enemies who attack the train or sound the whistle to scare animals off the tracks. Link uses a variety of new items and weapons, including the Whirlwind, which players activate by blowing into the microphone of the Nintendo DS system. As with The Legend of Zelda: Phantom Hourglass, players can draw notes on the in-game maps using the stylus on the touch screen. [Nintendo] Collapse
Score distribution:
  1. Positive: 69 out of 75
  2. Negative: 0 out of 75
  1. 100
    Zelda fans are going to love this - but the multiplayer mode is a little bit boring.
  2. 93
    The bold lines, simple colours and innocent aesthetic emphasises the idealism of the Zelda series at its finest: this tiny, wide-eyed boy can conquer unimaginable evil, and his stoic determination can achieve more than even omnipotent deities could manage. These games might be perfect for children, but they're as fine an example of gaming as any adult could hope to encounter.
  3. All together, The Legend of Zelda: Spirit Tracks doesn't quite knock one out of the ballpark, but it's still a better game than Phantom Hourglass for the much needed changes to the Spirit Tower / Ocean King Temple mechanics.
  4. A perfectly solid representation of Zelda. The puzzles are not easy, despite the cartoon appearance of the main character, the characters are interesting, the controls work well, and the story is adequate.
  5. Riding the train is a tad slow-paced, but thanks to some great puzzles and a whole lot of enjoyable side quests, The Legend of Zelda: Spirit Tracks is yet another great Zelda that will keep your DS running for quite some time.
  6. Though parts of Spirit Tracks are a little disappointing, most of those low points are offset by its terrific puzzle design and a great, fun story that feels noticeably different from the standard "save the princess" saga that series fans are used to seeing.
  7. Your 15th trip through the barren Hyrule countryside sums up not just dodging trains in Spirit Tracks, but basically the entirety of Spirit Tracks.

See all 75 Critic Reviews

Score distribution:
  1. Positive: 40 out of 50
  2. Negative: 4 out of 50
  1. NilsB
    Dec 9, 2009
    10
    The dungeons are much better then in Phantom Hourglass. It is one of the best games of this year!!
  2. Sep 9, 2014
    10
    Un juego que me llego al alma , me encantas los trenes y ademas este juego es el que link esta mas compaƱado de zelda ,la historia es muyUn juego que me llego al alma , me encantas los trenes y ademas este juego es el que link esta mas compaƱado de zelda ,la historia es muy buena el final es muy lindo y tiene 3 alternativos , agregado a todo esto el juego tiene muchas misiones secundarias , estaciones por descubrir , la mazmorra del "al ataque " donde te vuelves a enfrentar con todos los jefes y una sombra de toon link, podria ser dark link o el link del phantom hourglass ya que en el combate esta su melodia , es muy divertido el juego , y con puzles bastantes dificiles tanto en tren como en link a pie . Exelente juego el mejor de ds Expand
  3. Oct 21, 2012
    10
    I hated Phantom Hourglass. The over world sucked, the music was bland, the puzzles were insultingly easy, and the plot was an excuse. So whyI hated Phantom Hourglass. The over world sucked, the music was bland, the puzzles were insultingly easy, and the plot was an excuse. So why does this game get a perfect ten from me? Because it did just about everything right. Admittedly the over world wasn't as good as in the 3D Zelda games, but it's still a vast improvement. The music offers some of the best tracks in the entire franchise, such as the Sacred Duet and the Overworld theme. The puzzles were easily the best out of any Zelda game, making it a bit more of a puzzle game than an action-adventure title. Finally, the plot was probably the best in the series, involving many great characters with a lot of life to them(Especially Zelda and Byrne). This game is different than other Zelda games, but as we established with Majora's Mask and Skyward Sword, different doesn't mean bad. Expand
  4. NorbertN
    Dec 24, 2009
    9
    It improves on Phantom Hourglass in every way. And it does bring some inovation to the series as well. Still there's a bit of Deja Vu It improves on Phantom Hourglass in every way. And it does bring some inovation to the series as well. Still there's a bit of Deja Vu though - ow many times have we had to collect the Boomerang and Bow? At least in Twilight Princess they managed to put a neat twist on many of the traditional weapons. Overall a very good game, but for me it lacked the 'OMG' factor of some of the other instalments. Expand
  5. Apr 12, 2012
    8
    Spirit Tracks is an enjoyable and suitable epic Zelda adventure. The world is sprawling and the unique DS features (touch controls,Spirit Tracks is an enjoyable and suitable epic Zelda adventure. The world is sprawling and the unique DS features (touch controls, microphone) are used in imaginative ways and get the most of the handheld. The two primary concepts of ST are the trains used to navigate the world and having Zelda as a very useful companion. These are both great but are also responsible for the game's main flaws. As fun as the train mechanics are, they are used to such an extent that it becomes a bit tiresome and feels like padding. As for Zelda, her AI can be downright embarrassing at times. These aren't huge grievances but they do detract from the overall experience. Overall, the good far outweighs the bad in Spirit Tracks and the high quality of the LoZ series is kept intact. Expand
  6. EricC
    Dec 9, 2009
    8
    Saying this is a remake of Phantom Hourglass is like saying The Two Towers is a remake of Fellowship of the Ring. Great game, but train Saying this is a remake of Phantom Hourglass is like saying The Two Towers is a remake of Fellowship of the Ring. Great game, but train travel can get a little old at times. Expand
  7. Aug 30, 2012
    3
    I have no clue whatsoever why everyone seems to not hate this game, never mind actually LIKE it. It just about makes it to 'playable', butI have no clue whatsoever why everyone seems to not hate this game, never mind actually LIKE it. It just about makes it to 'playable', but you will NOT enjoy playing it. The controls are annoying (Couldn't they have just made it possible to use the D-Pad?), paticularly when you have to blow on the microphone. It provides limited levels of entertainment for a few hours. Then it suffers from the same affliction to plague the whole Zelda series. Bottlenecks. You're in a dungeon. It's mildly enjoyable despite the fact you're fumbling a bit with the awkward control scheme. Then you come to a room full of random objects. It gives you no clue as to how to proceed. You know that due to the way the series works if you do some random sequence of things the door will open. That's it. It gives you no clue as to what this sequence of things might be. If you can figure it out by pure chance then you have some awkward combat. Repeat ad infnitum. I hate this game. Expand

See all 50 User Reviews

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