Metascore
77

Generally favorable reviews - based on 10 Critics

Critic score distribution:
  1. Positive: 8 out of 10
  2. Negative: 0 out of 10
  1. For only 500 Nintendo Points, the game is almost a must-have for any puzzle-loving fiend.
  2. The game's delightfully retro-esque presentation only helps improve the overall package, and makes this not just one of the best 500 Point games available, but one of the best DSiWare games period.
  3. 90
    The guys at Q-Games have out done themselves once more, surpassing the brilliance of Art Style Intersect with a retro chic strategic puzzle game that will leave players dreaming of neon coloured rockets night after night, once finally being torn away from their DSi systems.
  4. An instant classic, that mixes puzzle bubble with Arkanoid.
  5. Reflect Missile is a new proof that a well conceived, yet simple, idea, can make a good videogame.
  6. It's not much to look at but Reflect Missile is one of the finest DSi games available. [Jan 2010, p.83]
  7. More developed than a throwaway Flash game, yet less self-conscious and showy than a WiiWare or Xbox Live Arcade effort, it's a product that ignores the spectacle and bluster of gaming in order to more clearly celebrate the raw elegance of good design.
  8. After Starship Defense and Art Style: Digidrive, it was certainly nice to see Q-Games take a different approach with their latest game. While the repetitive nature of the game may discourage some players, those who stick to their guns are bound to find an enjoyable experience.
  9. For all its polish, Reflect Missile has managed to retain the loose energy of a quirky prototype: a 500 Nintendo Point exercise in pure mechanics that is lithe – and slight – enough to suggest that a talented designer may have knocked the whole thing up over an inspired series of lunch breaks.
  10. Trajectile assembles aspects of some classic old games into a unique and interesting puzzle experience, but it's limited enough in some ways that you may bump into some frustration with its trial-and-error approach from time to time. Then again, for $5, what have you got to lose?

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