• Publisher: Capcom
  • Release Date: Nov 18, 2005
Metascore
73 out of 100

Mixed or average reviews - based on 28 Critics

Critic score distribution:
  1. Positive: 16 out of 28
  2. Negative: 2 out of 28
  1. The problem is that the 2D beat'em up parts and the clever touch-based puzzle parts are two separate beasts that just don't mesh well together.
  2. 40
    The result of meddling with Joe's mechanics is pure mediocrity. Though lefties will scream in frustration, the action is never bad, merely bland.
User Score

Mixed or average reviews- based on 12 Ratings

User score distribution:
  1. Positive: 6 out of 7
  2. Negative: 0 out of 7
  1. Gosh, what a bummer Viewtiful Joe slipped very hard in this one , it still have some great stuff on it, and has full use, the only bad thing is that it doesn't have to many replay value. Just a simple cool catridge. Full Review »
  2. SuperSean
    8
    I really liked this, I found that some of the problems in the GCN version was too much action, not enough puzzles, and the touch screen puzzles are awesome. The split thing is brilliant. I don;t know who would use scratch, I do admit that it is impossible to integrate the scrach attsck in to battle, but just don't use it. I also found it's a little easier then the GCN version, great purchase, got it on sale for 20. Full Review »
  3. BlatherscyteBlunderbuss
    7
    The new VFX powers are awkward and gimmicky, the double display is odd and pointless, and the hardware is not quite up to task -- still, all that can't quite suppress the fun of the latest title in this stellar series. Full Review »