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Yu-Gi-Oh! GX: Spirit Caller Image
Metascore
66

Mixed or average reviews - based on 12 Critics What's this?

User Score
8.1

Generally favorable reviews- based on 18 Ratings

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  • Summary: It is a brand new year at the Duel Academy and the students are excited to start school. You are placed in the Slifer Red Dorm, and soon after the start of the school year, strange things begin happening. As soon as these odd occurrences begin, you start hearing the voice of spirit duelist.It is a brand new year at the Duel Academy and the students are excited to start school. You are placed in the Slifer Red Dorm, and soon after the start of the school year, strange things begin happening. As soon as these odd occurrences begin, you start hearing the voice of spirit duelist. This spirit is a good spirit and will help you duel and solve the mysteries surrounding the Duel Academy. Head to head worldwide dueling via the Nintendo Wi-Fi Connection. Includes over 1,500 cards. Create and edit the look of your character. Each game includes three exclusive trading cards. [Konami] Expand
Score distribution:
  1. Positive: 1 out of 12
  2. Negative: 0 out of 12
  1. The graphics and sound are adequate, but the gameplay matters most. That being said, having two screens on the Nintendo DS gives you a better view of the playing field.
  2. 72
    It, once again, returns to the interface that's tailored more for the crowd that knows exactly what the heck's going on and how the game's played. But it makes a handful of advancements for all of Yu-Gi-Oh, including the updated cards, a cleaner way to review card descriptions, and...oh yeah, online play.
  3. If you have a choice between Spirit Caller for the DS and "Tag Force" for PSP, go with "Tag Force." It’s a fresher and more thoroughly designed game. Spirit Caller is still worth playing, but it’s not as exciting after "Nightmare Troubadour."
  4. The card game's excellently represented, but the adventure's a flimsy husk. [Mar 2007, p.79]
  5. The graphics, presentation and most of the gameplay is straight from the previous game, making this a decent card battler with a fairly limited navigation system thrown in.
  6. Wi-Fi makes an ideal way for serious layers to practise for forthcoming events. [Mar 2007, p.81]
  7. Fans of the show and the associated card game will surely enjoy Yu-Gi-Oh! GX Spirit Caller, but everybody else is bound to confused by the game’s steep learning curve and lackluster presentation.

See all 12 Critic Reviews

Score distribution:
  1. Positive: 5 out of 6
  2. Negative: 0 out of 6
  1. JohnR.
    Feb 7, 2007
    9
    It has good graphics and the addition of the attack images is great.
  2. RupokB.
    Feb 20, 2007
    8
    Well I think its really cool but the old cards made it bad.
  3. SamuelS.
    Nov 19, 2007
    8
    It was very good but the downfall was the graphics.
  4. AntonioB.
    Dec 27, 2007
    8
    I give this game a 8 because its really fun wen you duel as specially wen you attack i like how they use creativity in there attacks but they I give this game a 8 because its really fun wen you duel as specially wen you attack i like how they use creativity in there attacks but they could put a little more effort into the graphics. Expand
  5. Feb 13, 2013
    7
    I think that this game does a really good job of representing the yugioh card game, and integrating a well designed dueling field, which isI think that this game does a really good job of representing the yugioh card game, and integrating a well designed dueling field, which is fully acessable by the use of dual screens. The story follows the Yugioh GX series, and followsit quite well. the music is really great in this game, very catchy tunes, but also can be atmospheric as well. the gameplay is great as well. the duel system is very similair to Yugioh world championship 2008 etc. and is, in my opinion, one of the best representations of the card game. Something i hate in alot of the other mor recent yugioh titles, is that every time anything happens, your promted to activate a magic/trap card. for example: its the draw phase, would you like to activate a trap or magic card? you just drew a card, activate a magic/trap? its the main phase would you like to activate a magic/trap card? and so on, so forth. however, this game doesnt have that, as the game sees the only available situations and times that the given cards can be used, so your not continuosly spammed with options to activate, making the game much more fresh and basically less annoying. One thing thats really awesome about this game, is the card pack glitch. theres a way to get 50 packs for the price of one, by selecting 1 pack from 1 series, then selecting and entire pack series with L, then going to a 3rd pack, NOT GOING INTO THE PACK! but merely selecting everything with L, then releasing them with R. youll get the one pack from the 1st pack you selected, and 49 for the 2nd, for the price of one pack! its a silly glitch, but it actually makes the game better, because it makes it less tedious to collect good cards, and even if you have the best cards, the game doesnt allow you to unlock the great ones until the packs come out, which you progess more and the packs come out and have better cards. The night and day time element, as well as the way you travel and locate dueslists adds alot to the experience as well. there are alot of ways to customize your duelist and your deck, and everything is made simple and easy to use. the game is very well designed and built, and is an excellent example of a yugioh game done right. Expand
  6. DaveH.
    Apr 21, 2010
    6
    I bought this game a long time ago and liked it first, but the DS has a big flaw: it doesn't last as much as the GBA, I can play I bought this game a long time ago and liked it first, but the DS has a big flaw: it doesn't last as much as the GBA, I can play previous games like "Reshef" or "Sacred Cards" and when I finish them I can leave it for a while, then return and erase the data to start again, this one lasted like 4 months or so, no, I don't mean daily play. Expand