• Publisher: Konami
  • Release Date: Jan 2, 2007
User Score

Generally favorable reviews- based on 18 Ratings

User score distribution:
  1. Positive: 15 out of 18
  2. Negative: 2 out of 18

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  1. Feb 13, 2013
    I think that this game does a really good job of representing the yugioh card game, and integrating a well designed dueling field, which is fully acessable by the use of dual screens. The story follows the Yugioh GX series, and followsit quite well. the music is really great in this game, very catchy tunes, but also can be atmospheric as well. the gameplay is great as well. the duel system is very similair to Yugioh world championship 2008 etc. and is, in my opinion, one of the best representations of the card game. Something i hate in alot of the other mor recent yugioh titles, is that every time anything happens, your promted to activate a magic/trap card. for example: its the draw phase, would you like to activate a trap or magic card? you just drew a card, activate a magic/trap? its the main phase would you like to activate a magic/trap card? and so on, so forth. however, this game doesnt have that, as the game sees the only available situations and times that the given cards can be used, so your not continuosly spammed with options to activate, making the game much more fresh and basically less annoying. One thing thats really awesome about this game, is the card pack glitch. theres a way to get 50 packs for the price of one, by selecting 1 pack from 1 series, then selecting and entire pack series with L, then going to a 3rd pack, NOT GOING INTO THE PACK! but merely selecting everything with L, then releasing them with R. youll get the one pack from the 1st pack you selected, and 49 for the 2nd, for the price of one pack! its a silly glitch, but it actually makes the game better, because it makes it less tedious to collect good cards, and even if you have the best cards, the game doesnt allow you to unlock the great ones until the packs come out, which you progess more and the packs come out and have better cards. The night and day time element, as well as the way you travel and locate dueslists adds alot to the experience as well. there are alot of ways to customize your duelist and your deck, and everything is made simple and easy to use. the game is very well designed and built, and is an excellent example of a yugioh game done right. Expand

Mixed or average reviews - based on 12 Critics

Critic score distribution:
  1. Positive: 1 out of 12
  2. Negative: 0 out of 12
  1. If you have a choice between Spirit Caller for the DS and "Tag Force" for PSP, go with "Tag Force." It’s a fresher and more thoroughly designed game. Spirit Caller is still worth playing, but it’s not as exciting after "Nightmare Troubadour."
  2. A great game for any fan of Yu-Gi-Oh!, yet numerous shortcomings, including the lack of an interactive tutorial, leave little redeeming value for those outside that fan base.
  3. The game itself should appeal heavily to Yu-Gi-Oh fans, with the online gameplay adding a near-infinite amount of replay value while saving the player the hefty costs of real cards. However, be prepared for a massive amount of grinding in order to unlock all of those cards, as well as a confusing interface and poor game manual.