Aero the Acro-bat Game Boy Advance
  • Publisher: Metro3D
  • Release Date: May 14, 2002

Mixed or average reviews - based on 12 Critics

Critic score distribution:
  1. Positive: 6 out of 12
  2. Negative: 1 out of 12
  1. Having good graphics, excellent controls, creative gameplay with lots of circus staples (think water tanks and cannons), and genius character animation buts Aero into his own class of goodness. [Sept 2002, p.94]
  2. 70
    Feels stale in this day and age. It does have a different feel, and holds up compared to a few of the platformers I’ve seen on the system, so I do recommend it.
  3. 70
    Aero does provide a fun ride, albeit one you’ve taken many times before.
  4. The graphics are good, the music is pretty good and the varied gameplay sets it apart from other games in the genre.
  5. 73
    Although the first few levels may seem somewhat pointless, the game later spawns into a fairly diverse platforming experience.
  6. A blast to play. Even though the game is on the easy side, it still has enough challenge to keep the players coming back for more.
  7. 79
    just "good." Almost "great." But not quite "awesome."
  8. The peppy action/adventure is fun to clown around with. [July 2002, p.149]
  9. There is a bit of replay value, but you'll be less inclined to play it through more than twice.
  10. Aero looks better than ever on the small screen, and this gameplay never gets old. [June 2002, p.69]
  11. Quite a challenge to control, with his Sonic-style attacks, and many acrobatic skills.

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