• Publisher: Konami
  • Release Date: May 6, 2003
User Score

Universal acclaim- based on 71 Ratings

User score distribution:
  1. Positive: 68 out of 71
  2. Negative: 2 out of 71

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  1. Oct 26, 2013
    The storyline, the sprites, the music; everything is amazing about this game.
    Just like SotN, it's basically a Metroidvania. There is so many things to discover, so many things to loot. The music in this game is great. The art style of characters are unique. The overall world is looking brilliant.
    Even if you beat the game for a few times, you still want to play it more. The levels are
    designed well, and when you beat the game, you get rewarded by having more playability.
    If you've never played this game and you liked any of Castlevania games, you should play this.
  2. May 18, 2011
    After having played more than a dozen of Castlevania titles, I think Aria of Sorrow is still my favourite. The game takes place in the year 2035, many years after Dracula's defeat, but now Dracula's power is about to be reborn in a new dark lord candidate. You play as Soma Cruz, a student who found himself in the castle and realises that he has the ability to steal the souls of the monsters after defeating them. With this soul system the player gets access to an enormous variety of secondary attacks as well as permanent buffs. Just like with Symphony of the Night, the player is not limited to only one weapon, but can use a lot of different weapons he/she finds throughout the game, ranging from swords, to hammers, to spears, and even to guns. Also just like SOTN, and the other GBA Castlevania games, this is a Metroid style Castlevania, meaning the whole game is like a one huge map, where certain parts can only be reached later in the game after acquiring a certain ability or an item. Aria of Sorrow, despite having rather simple GBA graphics is a very beautiful and stunning looking game. The level design is fantastic, and the soundtrack is just as beautiful, complementing perfectly with visual beauty of the game. The controls are easy, making it convenient to control your character, and the game has just about a perfect level of difficulty, without it seeming too easy or too frustrating. There is literally nothing bad I can say about Aria of Sorrrow. The only thing I think SOTN has over it are the graphics. Expand
  3. Dec 16, 2010
    Castlevania was a great franchise and it still a great one!The GBA got so far the best Castlevania games EVER!Aria of Sorrow is a action-side scrolling game where you control Soma Cruz(the hero).The graphics are not very colorful, but they are very realistic for the GBA!The tunes aren't bad either!The gameplay is great, you discover a lot of good things, you unlock endings, is just one of the best Castlevania games EVER!If you don't like this game, that means you don't like video games!Well, this game is not perfect, but very enjoyable!MUST BUY! Expand

Universal acclaim - based on 29 Critics

Critic score distribution:
  1. Positive: 28 out of 29
  2. Negative: 0 out of 29
  1. 100
    With all of its unique features and amounts of item/soul collection, Aria could be considered second to only one other game in the Castlevania series – the masterpiece, "Symphony of the Night."
  2. 90
    A superior GBA adventure in every respect and a marked improvement on "Harmony of Dissonance." Still, it is another "Symphony of the Night" clone—if you’re feeling a little sick of the same ol’ thing, this game may be the breaking point.
  3. As transfixing and hand-drawn inspired as any Castlevania before it, or any game for that matter, even if it does lost some of its hold on the handheld platform. [June 2003, p.56]