Columns Crown

Game Boy Advance
  • Publisher: THQ
  • Release Date: Feb 4, 2002
Metascore
70

Mixed or average reviews - based on 10 Critics

Critic score distribution:
  1. Positive: 4 out of 10
  2. Negative: 1 out of 10
Buy On
  1. 72
    Columns Crown isn't nearly as addictive or clever as Sega's other puzzle game released for the GBA on the same day, "Puyo Pop."
  2. The GBA’s Achilles heel once again rears its ugly head, unless playing under bright light identifying the colour of the gems is a nightmare, as not only can you not determine the colour but the sprites are too small as well.
  3. Although it's not as energetic or complex as many modern-day puzzle games, it doesn't really disappoint in any specific area either.
  4. Game Informer
    60
    Even with all the new features, it's still the least compelling of the "classic" puzzle games. [Dec 2002, p.118]
  5. Pocket Games
    60
    It isn't quite as addictive as some of the others. [Spring 2002, p.43]

Awards & Rankings

61
81
#81 Most Discussed Game Boy Advance Game of 2002
User Score
tbd

No user score yet- Awaiting 2 more ratings

User score distribution:
  1. Positive: 1 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 0 out of 1
  1. RayM.
    Feb 24, 2003
    8
    If you like Columns, you will like this game. It has alot of extra features that add to the replay value of it, not to mention 2 player with If you like Columns, you will like this game. It has alot of extra features that add to the replay value of it, not to mention 2 player with either 1 or 2 cartridges. The gems are kind of small, but with a light (or the new GBA SP), they aren't a problem at all. The difficulty level isn't something that your cat could do either, which is good for those who like a challenge. Full Review »