Generally favorable reviews - based on 21 Critics

Critic score distribution:
  1. Positive: 12 out of 21
  2. Negative: 1 out of 21
Buy On
  1. Entertainment Weekly
    With its simple plot (crashing crates and colleccting food and gems while fighting), kooky characters, and cool moves, N-Tranced is hours of frustrating fun. [28 Feb 2003, p.87]
  2. Simply put, great graphics, sounds, control, gameplay, and variety in levels all make for a great game playing experience.
  3. Blows any other recent incarnation out of the water.
  4. 85
    The sequel's biggest unique element is its pretty darn fun Atlasphere challenges, inspired by the PS2/GameCube/Xbox "Wrath of Cortex" levels and powered by Vicarious Visions' "Tony Hawk" GBA engine.
  5. The game's only problem is that the game can be a bit too easy at times.
  6. Nintendo Power
    The single-player game covers more than 30 levels with new nonlinear level progression. [Feb 2003, p.159]
  7. Where the game sells the most are the mini-games like chase and atlasphere – they are really unique and exciting to play.
  8. Pocket Games
    Offers some solid platforming excitement, but there are better games on the shelf. [Spring 2003, p.30]
  9. 80
    The mini-game stages can be disappointing (the hamster-ball sections have completely unrealistic physics), but overall Crash is not a bad little platformer at all. Unoriginal but not bad.
  10. Play Magazine
    This Bandicoot's got plenty of gas left in his belly. Sometimes it smells, other times, it's fresh as a daisy. [Jan 2003, p.87]
  11. 78
    An amusing romp through the bizarre Crash Bandicoot universe. It's not the best game of its kind, but it's certainly worth a visit.
  12. Game Informer
    Crash's latest romp is fun, but does not reinvent the wheel. [Jan 2003, p.121]
  13. 70
    The graphics and sound both capture the action well, and the character animation is particularly strong.
  14. N-Tranced will not hypnotize players with its ambitious design or extensive new features, but the quality of presentation and fast-paced arcade-style action make it easy to recommend.
  15. netjak
    Forgettable but playable. With few faults, fans of the first who want more of the same should check it out. Otherwise, with so many great platformers to choose from on the GBA, I suggest N-Tranced only to the kids who have never experienced the joys of Crash on the bigger screen.
  16. Electronic Gaming Monthly
    Younger gamers won't be disappointed. [Mar 2003, p.134]
  17. Given its high price tag and scant innovation Crash Bandicoot 2: N-Tranced is unlikely to win over any new converts by playing it so safe and so young.
  18. 60
    Should be a fun diversion for fans of the genre, though it pales in comparison to the best handheld platformers on the market.
  19. GMR Magazine
    The short of it is -- you've played it before. N-d of story. [Mar 2003, p.72]
  20. Repeated playthoughs are marginally less frustrating as you already know what's coming, but hardly counter for the sloppiness of level design.

Awards & Rankings

#26 Most Discussed Game Boy Advance Game of 2003
#12 Most Shared Game Boy Advance Game of 2003
User Score

Generally favorable reviews- based on 39 Ratings

User score distribution:
  1. Positive: 25 out of 39
  2. Negative: 4 out of 39
  1. Jan 18, 2011
    If you enjoyed Crash Bandicoot XS, then you may get a kick out of the sequel but its unoriginal gameplay, similar plotline and same charactersIf you enjoyed Crash Bandicoot XS, then you may get a kick out of the sequel but its unoriginal gameplay, similar plotline and same characters will put you in a rollercoaster of mixed emotions. Crash 2: N-Tranced starts straight after the events of XS, where you stopped Cortex and brought the Earth back to its original size. Fed up of Cortex's failed attempts, Uka Uka entrusts Doctor Nefarious Tropy (master of time) in aid to try and bring world domination. N. Tropy looks into the future and attempts to lure Crash, Coco and Crunch into the vortex and turn them into their side, since they are always defeating them in every battle. Coco and Crunch are lured into the vortex, with Crash almost along with them but is pulled out by Aku Aku, however because Crash's body was halfway in the vortex it creates this sort of fake Crash but Uka Uka and N. Tropy don't seem to notice. With all three Bandicoots captures, N. Tropy uses his new creation N. Trance (master of hypnotism) and hypnotises them. Now it's up to you to try and rescue them and stop Uka Uka, N. Tropy and N. Trance. Gameplay is still the same as before - You are in a roaming hub which consists of over 40 levels but only the first few are selectable, the others will become available when you have collected enough crystals. There are also gems and relics to collect too. Gems can be found by destroying all the crates or searching in hidden areas, and relics are awarded by completing a level in the fastest time possible. Most of the levels still have the same side scrolling 2d effect, but there is some free roaming this time round i.e. the atlaspheres levels. Others require to ride a wakeboard, zooming in space and (my personal favourite) rolling in an atlaspheres. As well as that you can ride a magic carpet and use a copter, so it's not all just running left to right from one point to another. You gain new powers each time you defeat a boss and there are some brand new ones too like the rocket jump. These powers are very helpful and will help you get through the game much easier, as well as accessing those hidden areas you couldn't get to before. Coco and Crunch become playable characters too, however you don't actually use them for running around and spinning through enemies and crates like Crash does. The graphics haven't really improved that much. The colour textures and pixels are pretty much the same and there isn't much variation at all, but as this is a GBA title, it is acceptable. The bosses are more challenging this time round, especially the last 2 which I will not spoil. Overall Crash 2: N Tranced has stepped up from its predecessor and the gameplay is more enjoyable, but it is still the same as before. The first Crash game for the PS1 was a great taste into the world of next gen plat forming and its sequels were even better, however that was years ago and games are changing all the time. So if the next Crash game is the same as before, then I fear the Crash series is in jeopardy. Full Review »
  2. GeorgeF.
    May 10, 2003
    It's new and yet more challenging.
  3. ÓscarS.
    Mar 26, 2003
    It's just great. It is very original and you'll spent lots of hours of fun!