User Score
7.8

Generally favorable reviews- based on 33 Ratings

User score distribution:
  1. Positive: 22 out of 33
  2. Negative: 3 out of 33
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  1. B.S.
    Sep 18, 2002
    5
    I'm not a crash fan and this game didn't make me one, why is it that when crash had a jet pack its so hard to aim a gun!! the graphics are great and I don't get what some of the "mans" reviews have a problem with the game. But the game dosen't offer much as to these secret moves shown in the instructions o wait ssshhhh there secret, In my day secert moves were kept I'm not a crash fan and this game didn't make me one, why is it that when crash had a jet pack its so hard to aim a gun!! the graphics are great and I don't get what some of the "mans" reviews have a problem with the game. But the game dosen't offer much as to these secret moves shown in the instructions o wait ssshhhh there secret, In my day secert moves were kept well secret! Expand
  2. Jan 7, 2011
    7
    Our most favourite bandicoot makes his first debut appearance on the GBA, and what a way to start it off. If you're familiar with the Crash series, then it shouldn't be too difficult to understand the storyline, gameplay and controls. Dr Neo Cortex (Crash's main antagonist) has shrunken the world with his new Planetary Minimizer and taunts the people of Earth, much to the discomfort of AkuOur most favourite bandicoot makes his first debut appearance on the GBA, and what a way to start it off. If you're familiar with the Crash series, then it shouldn't be too difficult to understand the storyline, gameplay and controls. Dr Neo Cortex (Crash's main antagonist) has shrunken the world with his new Planetary Minimizer and taunts the people of Earth, much to the discomfort of Aku Aku (guardian of the Whumpa Islands). Aku Aku informs Crash and his little sister Coco of Cortex's diabolical plans, and what he plans to do with the world and instructs them to stop him before it's too late. Gameplay is pretty much the same as before, you start off in a roaming hub with four warp rooms but only the first one is available. Each warp room consists of five levels and in each level there is a hidden crystal, you need to collect five in order to open the boss portal. Once you defeat the boss you gain a new power and progress to the next warp room, repeat this pattern until you reach the very end of the game. There are also gems and relics to collect as well. Gems can be found by destroying all the crates in a level or searching in hidden areas. Relics are rewarded for completing a level in the fastest time possible. The faster you are, the better relic you achieve. Graphically the game is impressive, Crash's animation looks good for a polygonal character and so are the enemies. The colour texture and backgounds in each level are beautifully designed although there isn't as much variation, most of it is pretty much the same from start to end. The music from the console games have been remixed slightly which is really cool and the sound effects are back too. Most of Crash and the enemies noises are the same as before, and Crash's deaths still have the same comedy effect. The real problems with the game is its lack of originality and no linear or free roaming gameplay. Most of the levels are just side scrowlling 2D and it gets boring after a while. So unless you're after something new, you may want to pass this on but if you still enjoy it, then it isn't a bad platform/adventure game. Expand
  3. Jan 3, 2013
    6
    Great game. Crash Bandicoot: The Huge Adventure's performance is just perfect. Always high FPS. Graphics are very good, but they got improved in the next releases. Gameplay is fun, and remembers very much the original of the consoles one. If we compare it with the one of CB3, there are missing some actions, which were, then, added in CB2 - N-Tranced (still for Game Boy Advance). GraphicsGreat game. Crash Bandicoot: The Huge Adventure's performance is just perfect. Always high FPS. Graphics are very good, but they got improved in the next releases. Gameplay is fun, and remembers very much the original of the consoles one. If we compare it with the one of CB3, there are missing some actions, which were, then, added in CB2 - N-Tranced (still for Game Boy Advance). Graphics and performance: 7; Gameplay: 6+ (6.25); Longevity: 6- (5.75); Plot: 6. OVERALL SCORE: 6+ (6.25 out of 10 [Very good]). Expand

Awards & Rankings

33
16
#16 Most Discussed Game Boy Advance Game of 2002
Metascore
78

Generally favorable reviews - based on 18 Critics

Critic score distribution:
  1. Positive: 11 out of 18
  2. Negative: 0 out of 18
  1. Gamestyle had a lot of fun with this one, but unless you're a fan of Crash you might want to consider one of the Donkey Kong Country games for a similar dose of multi-faceted platforming.
  2. It's not a remake or a port of a classic game -- it's a brand-new platformer with brand-new enemies, brand-new levels to explore and brand-new bosses to fight.
  3. 90
    The design on the Game Boy Advance is amazingly tight with solid controls and level design.