Metascore
60

Mixed or average reviews - based on 12 Critics

Critic score distribution:
  1. Positive: 1 out of 12
  2. Negative: 1 out of 12
  1. For the short time it lasts the game is a lot of fun and harkens back to the days of the classic 2D side-scrolling games.
  2. While head and shoulders above its console brethren, Crouching Tiger on the GBA is still a medicore effort. [Dec 2003, p.185]
  3. Although the characters are small, the graphics are clear and detailed and the game play is fast and fun. [May 2003, p.140]
  4. Although the game is short and doesn't tell the story properly, it's still an enjoyable experience. Technically the mechanics are sound and while the gameplay may not be totally original, it's varied.
  5. A decent game but it is extremely short!...There aren’t many combos that the players can perform which makes the combat get repetitive rather quickly.
  6. A fun little game that is taken down several notches thanks to the poor graphics and repeating music.
  7. I really enjoyed Crouching Tiger Hidden Dragon, which just made it that much more disappointing when it was over before it ever got started. Usually three hours into a game and I am just starting to get the hang of it, but in this case I was looking for something else to play next.
  8. 60
    It's not very a very original adventure, but the team at least put together a solid, enjoyable, but extremely short design for GBA gamers. But please rent the movie if you want to understand the story.
  9. The reason for this game's existence is a complete enigma to me. If you do happen to see it in a bargain bin for a few dollars, it might be worth the purchase, as there is some fun to be had, and it's very short, so you won't have to deal with it's annoying features for very long. That's the best I can say about this one.
  10. If the level designs were more interesting, this could've been a great game. As is, it's a so-so imitation of "Ninja Gaiden." [Spring 2004, p.38]
  11. Even if the jumping weren't horribly floaty and disastrous, the gameplay would still be generic at best.
  12. While the game does a good job of telling the story of the film through the still photographs and text dialogue that appear between certain levels, it doesn't deliver much in the way of hands-on thrills except for a few instances where you can leap across rooftops and jump back and forth between walls.

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